I dont buy or read computer magazines, I get info online, and would rather see an ad online for a game that is patched or news and updates regarding the patch
Reckert
but keep in mind, that is not a strategy game. BTW he did ask for: any piece of software (especially game software) not strategy, Oblivion is an RPG <TABLE cellpadding=8 width="95%" alig
Show me any piece of software (especially game software) that is more polished than GC2 at the same price point at 1.0 release date. heres one Elder Scrolls IV Oblivion http://www.elderscrolls.com/ http://www.gamespot.co
Thanks for the replies, I'll hold off then.... can't wait to try out the new patch features! guess I'll play Oblivion till the patch comes out
Should I update to 1.10[b3].014 ? or just wait till it goes final, I don't want to get any bugs, as I have not had any problems since day one.... as of yet.
GC2 is the AI's ability to take apart your ships in orbit one at a time & I really wish that stardock would change this. If I have five ships in orbit then the AI should have to take on all five at once the same way the player does when attacking an AI owned planet. Good Idea ! <img src="http://images.stardock.com/gc2/T_DL/smiles/Congrats.gif
or C:\Program Files\Stardock\TotalGaming\GalCiv2\history.txt
nothing personal Stardock, but I signed the Petition mentioned above as well ! http://forums.civfanatics.com/showthread.php?t=161443
This is a "congenial request", not a complaint, simply a Respectful request, as above: just a Site request/suggestion, as it stands it is very hard to navigate the onslaught of posts, and I would imagine very hard for the devs as well to read through all this. Helpful potential forum categories: -GalCiv2 News- -General Discussion- -Scenario Stra
just a Site request/suggestion, as it stands it is very hard to navigate the onslaught of posts, and I would imagine very hard for the devs as well to read through all this. Helpful potential forum categories: -GalCiv2 News- -General Discussion- -Scenario Strategies- -Campaign Strategies- -Metaverse- -Modding- -Technical Support- -Bug Reports- -Off-Topic- Thanks, Respectfully <img src="http://images.stardock.com/gc2/T_D
A no tech trading option would be nice... I agree, sometimes it happens at a really bad time in the game when I'm trying to fend off the Dread Lords or a race wants to trade with me as it's getting pounded real bad by the Dread Lords, yet they have time to shop and trade with me? ..... then a turn later are wiped out? (reminds me of back
just a Site request/suggestion, as it stands it is very hard to navigate the onslaught of posts, and I would imagine very hard for the devs as well to read through all this. Helpful potential forum categories: -GalCiv2 News- -General Discussion- -Scenario Strategies- -Campaign Strategies- -Metaverse- -Modding- -Technical Support- -Bug Reports- -Off-Topic- Thanks, Respectfully <img src="smiles/Wink.gif" border=0 ALIGN="absmiddle
Tutorials: a more detailed or in game example of in-game mechanics or procedures Manual: missing much detail, it just tells what things are, not how to operate the many screens correctly, ie: this Research Tech will give you this weapon or whatever. Campaign Walkthrough: self explanatory Standard Game Example: Just like in the Journal, but detail on what's being built, used and etc. etc. If I had to pick only one of these I would like to see either a more detailed:
Only one of the four planets I have will allow me to build projects on the planet surface, is that correct? On the other planets it shows me a time to complete as follows: "Build Farm \ Time to complete= Never" Never played this type of game before! So far: two four hour evenings into it, I'm addicted Even though half the time I forget my Objective/Quest, just playing the campaign so I can learn all this stuff.<br/
not sure either?