LordFu

LordFu

Joined Member # 2380305
4 Posts 132 Replies 425 Reputation

A new freighter will take over the route the first three or so times the route is attacked, but eventually a dialog will come up saying "it's to dangerous" to continue the route.

12 Replies 13,346 Views

I check the icon view regularly, probably once a turn or every other turn, and I do catch things I would miss otherwise. It's much easier to see your enemies ships when you're zoomed out. I still spend a lot of time on my ship designs, though, and I love checking them out up close.

12 Replies 13,761 Views

Check your video, sound, and mobo driver versions. It sounds to me like your sound or graphic card is choking on the explosion animation for some reason. Unless your page file and virtulal memory settings are jacked, as was mentioned.

10 Replies 5,123 Views

Yep, old drivers. Nvidia drivers have been bad for the last year or more, and that's from someone who's only ever had Nvidia cards. SLI is even buggier than a single card setup, which is really saying something considering. To the OP, way to make yourself look bad, LoL!

71 Replies 40,848 Views

Yeah, tech trading will be optional in 1.1 I trade "trade techs" to my economic partners to increase my trade income, and I'll trade some defensive and general ship techs if I want to influence the outcome of a war. I never, ever trade weapons. For example, in my current game the Thalans are the most powerfull civ, besides me, with the Yor pretty close. I traded medium ship building and shields to the Yor in exchange for them dec

7 Replies 6,771 Views

I've seen these two come up several times: Problem: Mouse cursor "freezes" Solution: Set mouse cursor to "hardware" in the graphic options Problem: Ships and possibly planets missing textures Solution: If you're running a european version of windows, change your regional settings to U.S.

6 Replies 6,382 Views

Change your mouse setting to "hardware" in the graphics option. My Nvidia card has this issue, too. Hopefully, it will be resolved in a future patch.

2 Replies 2,572 Views

Here's my early game strat. On my first turn, I buy a factory on my home world and begin building a second, followed by two or more research centers. I begin scouting near-by star systems with my survey ship, and colonize a habitable planet with my colony ship. On the new colony, I buy a factory, and, since the nearest planet is usually class 4 or 6, I make it a "research planet". I might save a tile or two for other uses, like an embassy or entertainment network. I then buy another

6 Replies 4,163 Views

There's a fix for this problem, but I'm not sure what it is. Do you have the newest drivers for your video card and motherboard? Edit: I found it -- https://forums.galciv2.com/?ForumID=162&AID=104534 Basically, if you're using a european version of windows, change your regional settings to U.S.

4 Replies 3,222 Views

Yeah, there's a manual. If you can't find it locally, and you do buy it directly from Stardock, they'll will send you a boxed copy for an additional $5 shipping fee.

5 Replies 8,275 Views

Giving gifts of technology works well most of the time. Just don't give them anything that you don't want used against you, in case the alliance becomes inconvenient. I find that giving one or two gifts per turn for a few turns usually does the trick. Having the highest military/pop/influence ratings don't hurt, either.

12 Replies 13,383 Views

I've been using google image search to find images and sizing/formating them with GIMP. I've found some pretty cool pics that way. So far, I've made a race of space werewolves and a race of your typically "gray" type aliens. The pic I found for my race of "grays" is awesome. The little dude's got a goatee and an attitude. I absolutely love features like this, but does your portrait show up in the actual game anywhere?

5 Replies 4,560 Views

LMAO, I hope that the evil Altarians have goatees, as all mirror universe bad guys should.

52 Replies 36,433 Views

Yeah, like he said, change your galaxy size to large or huge and the number of planets/habital planets to occasional or rare. Set the star spacing (or whatever it's called) to scattered. That should give you what you're looking for.

47 Replies 36,523 Views

The game supports any resolution your monitor can use. You should be able to match your monitor's native resolution in the graphics options. I have a 19" widescreen LCD, and I run the game at it's native 1440x900 rez, no problem.

14 Replies 9,964 Views

It caps your frames per second to something reasonable. I don't recall the exact number, but if it's not on, your video card may draw over 100 fps and overheat. If you have adequete cooling, it's not a problem. I'd leave it alone, as the human eye can't tell the difference between 90 fps and 900fps, nor can you monitor draw more frames per second then it's refresh rate allows.

3 Replies 5,405 Views

In the graphics options, change your Mouse Cursor to "hardware". That should fix it. I have the same problem. I've heard it's an issue with Nvidia 6600/6800 series cards. I've got a 6600GT, and that fixed my problem.

1 Replies 2,978 Views

Turn on "hardware mouse" in the graphics options. This is an issue with Nvidia 6600/6800 cards. I've got a 6600GT, and that works.

2 Replies 6,026 Views

I wonder, have any of the people who have crashes updated their DirectX lately (in addition to their hardware drivers, of course)? Microsoft has come out with something like 6 updates to DirectX 9.0c without changing the "c" designator. Just because someone has 9.0c doesn't mean they have the latest version of DirectX.

62 Replies 44,211 Views