Early game woes...
from
GalCiv2 Forums
I must be doing something terribly wrong. I have played 3-4 games on tough, with all 9 enemies set on intelligent, so no economic advantages for anyone. Still, in the early game they zoom ahead of me in just about every category.
I am talking specifically about the first 2-3 years. Even with 50% tech research bonus most enemies just get research much faster than me for that initial period. This game in question, to my luck a united council resolution gave every tech researched to every race after a couple of years. I hoped to stay with the pack at that point, but in six months they were all 3-4 techs ahead of me. Only after I got both ahead in diplomacy and got a few expensive techs was I able to catch up in technology and eventually get ahead. This is an example, but it happened every game so far.
Population is the same issue. In those first 2-3 years they get 3-4 times more population than me, which increases their income and lets them get ahead very fast by going to 100% spending much before I do.
In the end I am always able to win, but the game comes down to keeping them happy with me for the first 3 years and then eventually I can take them rather easily. Those first years are especially tough since the also seem able to churn out a huge amount of fighters, which makes my military rating low and makes it harder to keep them off my back. I miss a good tight game were you have to fight for your life throughout. The one game I played as evil (always custom race) I got attacked early by 2 vastly superior races. Again luck struck and when I was just about dead a resolution forced a cease fire. Two months later I had those 2 civs plus another blow me from space.
So my question is, how do you go about your early game? I have tried rushing factories to get production up faster, but that ended up in me falling behind in planets because I had no cash to rush colony ships and my production was barely on par with other civs. I have tried rushing colony ships, but I got as many or fewer planets than other civs and my production fell way behind because that first factory on new planets took forever to come out. I have tried rushing a couple of constructors to grab a couple of resource starbases early, and while that helped in the later game, I could not afford to upgrade them till much later.
What am I doing wrong? Is the only way to keep up early to tech whore every single turn? I would prefer to go looking for trades every ten turns or so, but by then they all have the same techs, mostly, and overcharge me for trades. If I don't do it every turn, eventually I have nothing to offer and fall behind immensely.
Is there a way in which I can keep up early and afford to fight a war in the first year? The problem seems to be they outproduce me in every category early due to more population and thus more income. Even with the same number of planets my population only catches up after 5 years or so. I usually leave my approval around 50-60% in the early game.
Don't get me wrong, it is challenging and I am able to win most times, I am just wondering if I am doing something wrong and if it is possible to have a tight game throughout, instead of behind early and ahead late.
P.S. Not sure if this is a joke or not, but it is very funny. It is a hint on the posting page:
HTML Markup - It is recommended that you use an editor, such as MS-FrontPage when creating your content. This will help to decrease errors, such as spelling and grammer and ensure reliable code creation when copying to the body field.
I am talking specifically about the first 2-3 years. Even with 50% tech research bonus most enemies just get research much faster than me for that initial period. This game in question, to my luck a united council resolution gave every tech researched to every race after a couple of years. I hoped to stay with the pack at that point, but in six months they were all 3-4 techs ahead of me. Only after I got both ahead in diplomacy and got a few expensive techs was I able to catch up in technology and eventually get ahead. This is an example, but it happened every game so far.
Population is the same issue. In those first 2-3 years they get 3-4 times more population than me, which increases their income and lets them get ahead very fast by going to 100% spending much before I do.
In the end I am always able to win, but the game comes down to keeping them happy with me for the first 3 years and then eventually I can take them rather easily. Those first years are especially tough since the also seem able to churn out a huge amount of fighters, which makes my military rating low and makes it harder to keep them off my back. I miss a good tight game were you have to fight for your life throughout. The one game I played as evil (always custom race) I got attacked early by 2 vastly superior races. Again luck struck and when I was just about dead a resolution forced a cease fire. Two months later I had those 2 civs plus another blow me from space.
So my question is, how do you go about your early game? I have tried rushing factories to get production up faster, but that ended up in me falling behind in planets because I had no cash to rush colony ships and my production was barely on par with other civs. I have tried rushing colony ships, but I got as many or fewer planets than other civs and my production fell way behind because that first factory on new planets took forever to come out. I have tried rushing a couple of constructors to grab a couple of resource starbases early, and while that helped in the later game, I could not afford to upgrade them till much later.
What am I doing wrong? Is the only way to keep up early to tech whore every single turn? I would prefer to go looking for trades every ten turns or so, but by then they all have the same techs, mostly, and overcharge me for trades. If I don't do it every turn, eventually I have nothing to offer and fall behind immensely.
Is there a way in which I can keep up early and afford to fight a war in the first year? The problem seems to be they outproduce me in every category early due to more population and thus more income. Even with the same number of planets my population only catches up after 5 years or so. I usually leave my approval around 50-60% in the early game.
Don't get me wrong, it is challenging and I am able to win most times, I am just wondering if I am doing something wrong and if it is possible to have a tight game throughout, instead of behind early and ahead late.
P.S. Not sure if this is a joke or not, but it is very funny. It is a hint on the posting page:
HTML Markup - It is recommended that you use an editor, such as MS-FrontPage when creating your content. This will help to decrease errors, such as spelling and grammer and ensure reliable code creation when copying to the body field.
