shabbit

shabbit

Joined Member # 2365070
2 Posts 34 Replies 202 Reputation

Hey, I recently installed this game on the MacBook Pro too, and I'm having problems with crashing and auto-reboot. Here's my log: Debug Message: Version v1.4x last updated on: Mon Oct 23 17:43:56 2006 Debug Message: GalCiv2 is activated. Debug Message: Checking DX Version. Debug Message: *********DXDiag info follows.********* System Info Time: 2/2/2007, 23:30:49 DirectX Version: DirectX 9.0c (4.09.0000.0904) Machine Name: DAVID-EA0EF6D9A

8 Replies 5,602 Views

It's nice to see long time homm site celestial heavens give props to galactic civ's for the starforce episode. And I preordered the limited version today. Wasn't originally planning on getting this too, though I've been a fan since homm I. But this news just blows my mind.

49 Replies 31,025 Views

I feel as if I'm not getting any random good/evil events. I still get them when I colonize planets, but not when I'm just sitting around plotting the galaxy's doom. Is it just me? I'm playing games as a custom race on tough and suicidal (a very short game I must add).

62 Replies 81,723 Views

With all the new AI revisions and all - when are you going to take a break Brad? There's only so much off the boards that any man can take. Don't take all the AI blame personally, people just need something to vent over. The AI is still the best out there right now, and you're trying to make it better. Much appreciated.

72 Replies 97,319 Views

It is mentioned in the 1.1 change log. Higher difficulty levels don't have this feature anymore, since it was meant only to help newbies out in the game.

4 Replies 4,052 Views

This should be in the mods folder. It's a nice thought too because some people were posting earlier about how they don't like green and purple stars. While personally I don't mind the lack of realism regarding star color and planet sizes, this mod helps make everyone happy. Nice work.

23 Replies 12,748 Views

Don't know what a beta is? Don't know if you should download this? Then don't. I love that quote. And the added features and innovative AI is great. I don't think we'll be able to outsmart the AI ever agai

65 Replies 52,600 Views

I meant what I thought should happen, not what does Yeah that's what I want to happen too. The random events add so much variety to my game, I don't want to see them go away right when I research Xeno Ethics! And then I end up researching pretty much everything else.. <img src="http://images.stard

14 Replies 19,262 Views

I noticed that in several of my games, I stopped getting alignment shifting events once I picked a side for xeno ethics. Is this meant to stop once you pick an alignment? Because that makes me want to research xeno ethics pretty late. I like funky events.

14 Replies 19,262 Views

Thanks for the in-depth rundown on the numbers. I'm not sure how simple adjectives and taking away definition from the abilities add "soul" to a game other than forcing you to imagine things a little more. But then again, you did start out as one of those people who liked fuzzy math right? Anyway good job on the balance, I do see the p

71 Replies 85,790 Views

In my last game I took over a world that had trade goods on it, but i didn't get them and the original race that built them still has them- is this a bug and how do I get them to my civ? This was fixed in patch 1.0x. If you have that patch, send your game in to bug reports.

5 Replies 6,395 Views

No offense to BoogieBac or any other Stardock designer - the gameplay is stellar. However, I have to agree with Orion Adrian's points - the game is more LOL than connection. Music isn't especially my taste, but that's a matter of opinion. The tech tree at the beginning was difficult enough, but within the first few games, it does feel very linear - I just have to simply improving all the baseline stats and abilities, with little regard to c

64 Replies 40,441 Views

Pwahaha! I can't wait to conquer the galaxy in my Picasso-esque ships. They'll win because enemy ships won't have any idea where the lasers are shooting from. I wonder if we can make Transformers-esque ships now too.

26 Replies 25,070 Views

Sounds like solid numbers, but I find that I need money early in that 45 turn period to quick buy colony ships. The money is worth more early when there are more planets, but this information gives you a little more versatility nonetheless.

1 Replies 4,244 Views

Aythanaeus, if you preferred Civ 4 over Galactic Civilizations 2, then please, shut the hell up, get off this forum, and get a copy of Civ 4. It's only, what, ten or fifteen more dollars than Gal Civ 2? Tychandrus, obviously he already has Civ 4. Many people who got Gal Civ 2 also had Civ 4 (like myself). I suggest you get off this forum if yo

35 Replies 30,585 Views

ctrl shift M, like I said, adds all technology except miniaturization for some reason. Weird, because ctrl shift R simply adds it all.

70 Replies 66,383 Views

I like to collect my CDs which is why I didn't go for electronic download and didn't think there would be a 2 to 3 week delay after the official release date if ordered from someone like Amazon. I've easily spent 2+ hours trying to find this game locally without success with the intent of cancelling that order. If you ordered from stardock, yo

102 Replies 87,032 Views

http://i47.photobucket.com/albums/f197/shabbits/Kryotest1.jpg ship design view map view http://i47.photobucket.com/albums/f197/shabbits/Kryotest2.jpg

317 Replies 751,566 Views

Yay fixes and updates. Looking forward to this. Of course after all the fixes are done, I expect a lot of content additions. What are the stats on the new weapons?

74 Replies 46,338 Views