Lowa11

Lowa11

Joined Member # 2123290
37 Posts 387 Replies 502 Reputation

Plus one person cannot do anything and protesting doesn't work agansit a company like that even a entire city can protest and its not likly a company is willing to give up IE:They call the police or national guard (they have links) and throw them out Rioting works better and really shows agressiveness and if that doesn't work maybe a full assualt on the companies' HQ? that would teach them... BUT ITS OVER ONE STUPID REASON maybe if they were making Bad and i mean BAD

24 Replies 121,464 Views

I think copy-protection is vital to a game companies surivival because the reason for it (well atleast one) is because of piracy and the game can be copied over and over and sold for less and totally screw a company. copy-protectionm is just as important to a game company as counter-Counterfiting is to a government's treasury so copy-protection is vital and will not be changed plus copy-protection does nothing to the game's Installation,Play,other stuff all it does i

24 Replies 121,464 Views

its a idea however ill come up with ideas for other methods of winning the game im more focused into warfare however i have that idea if the company can't do it oh well maybe next time or maybe a exp? who knows but Lucky is right the game has more methods of winning than just military might so its important all methods are good

16 Replies 12,206 Views
Reply to star creation in Ideas

Making Artifical planets and such is Difficult but in reality it is possible to do such i belive that this power is not really that important nor Star Creation Both would change the Balance of the game and would make it hard for it too be programed i wish people would comeo out with a computer with Real AI that can improve itself so it can make better games and program itself to do better... so this task would be simpler But if the Devs can't do it they don't need to

40 Replies 28,466 Views

hehe When i finnally get my hands on Galciv2 (which should be sometime in Late June) im goning to make a custom race: its gona be called The Lowa (DO NOT ASK WHY I HAVE A OBESSION WITH THE WORD LOWA!!! ) anyways its color will be purple and ironicly because its purple it will be like the Yor But the funny thing is that The Lowa are all cyborgs and also are a tad bit warmongering

0 Replies 3,428 Views

Also Beta 4 is gonna be the last beta right? umm i came up with what the betas will deal with in accordinace to what brad said for the beta schudle: beta one handled the Game Mechanics, Personally (so It was not fun) Beta 2 handling the same with better graphics and a better UI so it looked better and also included some new features and was a tad bit more fun than beta 1. beta 3 will handle The Fun issue and other realted issues (so this will be the last Game Mech Be

0 Replies 3,826 Views

Now with The Realse date Coming not too far The metaverse should be activated soon and with it will allow users to display their scores on the metaverse Like For Galciv1 But will that determine anything important? or just scores?

0 Replies 3,245 Views

Just out of curoisty what can you do to enhance your rank? (i dunno being a citizen is gettin tiring )

3 Replies 23,802 Views

If the staff wants to "sing" let them so add a custom juxebox to shut them up if they suck too much anyways i think the alien races should be able to "talk" to you So you hear their voices but you see text in the bottom or somting translated (the universal translator is not really effective for accurate oral comunication BUT it effectivly takes the incoming sound and transltes i

15 Replies 12,722 Views

I also forgot to note About the 2D tactial invansion you should be able to issue General tactics like Agressive(they try as hard as they can with increased movement rates and Attacks however they are more vun its like charging and charging won't work aganist huge battries of Machgun nests or somting tech could be better...) ,Retreat (to save some troops if the invansion fails), Passive (regular invansion tactic Soilders are able to defend themselfs better but move at

16 Replies 12,206 Views

What if you had a 2D tactial invasion (3D is too complicated and would fry a computer) so you would see groups of soilders procede into combat (and the Advantage factor is not Space bar dealt its according to the Warfare tech and Soildering and Weapons) then after a (possibly epic) Battle and eventually the battle will end with one side victor I think a portion of the Planet's current pop can be taken into soilders rather than the entire BUT it still will be a huge d

16 Replies 12,206 Views
Reply to star creation in Ideas

I have 2 ideas for planetary construction: 1)A Constructor-like Ship with special Planet bulider modules installed(Which cost a lot and require High-tech to back up) 2) A starbase can eventually be turned into a "Planet" of some sort and can be Upgraded until it reaches true Planet class (a proccess both Super Expensive and takes a long time to make maybe 4 game years?) 1 would work like this using those modules it can suck up Non-important matter and according to th

40 Replies 28,466 Views

Hey, maybe it should be that that a ship attacks a ship with stronger defenses (and they work corectly) so the attacker fails to damage the ship and any remaining defense values hits it back +an attack roll (so never attack a captiol ship with a star fighter) and it works in reverse until one of the ships die or one of em moves the idea can be mainuplated. Also you could make a multi-purpose ship? (i don't know maybe a planetary take over ship? that has troop transpo

20 Replies 34,022 Views

I was also refering to special planetary bombardment modules... which could damage Planets not only hulls being researchable

24 Replies 19,896 Views

Seriously such a weapon would be awesome miltiary Hardware Also, it could pack a coupla weapons the tech that backs the modules and stuff, i also wanted to add What if you made it If not, make hulls reserachable so better hulls have larger capacities and stuff anyway i hope that your all progressing well with devolpment on the game and i did play galciv one however i bought it off Ebay from suggestion to save money... BUT, i got the Expanded universe EXP files from i

24 Replies 19,896 Views

What if you guys implemented Planetary bombardment modules into the game? make it a researchable tech and make varataions of the tech for evil and good. this tech i hope will be a mid-end tech or so in the weapon department for Pre-planetary invansions to make invansions easier however this tech can be proposed banned by some council (maybe the UP if you guys have it in this one) this weapon is super powerfull and can desimate a planet's improvements including defenses,farms,The Starport, and ot

24 Replies 19,896 Views

Hehe i have problems with punctuation somtimes i just feel its not really that important... Only in Important Documents and such are really important!

2 Replies 3,733 Views

It says Installed is false... maybe the computer doesn't think its installed or maybe i hasn't yet but it needs to be it gets really confusing even to a true evil genius. we should all be cyborgs so anyone can understand computer language! *yells*

78 Replies 64,866 Views

Well imagine a weapon that can Destroy a Entire Parsector of Space, that was originaly a terror star in galciv1. In Galciv2 its not gonna have it because of the fact that planets are seperate from the system they belong in and it would not be fair really. (HEY YOU DESTROYED THE ONLY STAR SYSTEM WITH 10 PLANETS 10 PLANETS!!!! AND IT WAS MINE!!! <img src="http://images.stardock.com/gc2/smiles/Laugh.gif" border=

10 Replies 12,429 Views

i was considering that what if you guys allowed it so that users could create their own music tracks and customibitly(and modiblity) is essential for a game's life and can make it more entertaining and more worthwhile to purchase and so forth and hows the game coming along i read a past jornual and it refered to the devolpment of a "good" news robot what about a "evil" one? maybe you could make a news room and it would depend on the morality of the empire to determin

2 Replies 3,733 Views