Lowa11

Lowa11

Joined Member # 2123290
37 Posts 387 Replies 502 Reputation

this post is technically irrelavant now... but the game is where you manage a multi-national corperation, that controls several islands throughout the world (islands meaning in general), you move around the islands and bulid facilites on them this facilites do various things... and also you would need to protect them from competiton and "unfriendly governments".

2 Replies 9,088 Views

well making a game With a tech tree that we don't understand gives you advantages in game programing (it doesn't necasarily have to be perfect, just adequtely large and vast so you don't get bored until the end-game)

11 Replies 10,822 Views

i dislike Captialim in extreme... Copy-protection is one of this "Issues" with american corperatism today, Corperation leaders don't care that they loose sales, they only care about the Bottom Line, and to them, copy-protection helps keep that balance... but infact they Actually Loose money, they probably are establishing monoplies over their products, not to make true profits... (Statement end) main point is, Stardock is one of the greatest develpers in history, a company that cares

70 Replies 97,047 Views

i think that planets shouldget ruffed up by any invansion (think about it, it hurts you because you can't use it) but its minor damage (like 80% less damage) eventually it would become too tedious to keep bombing a planet just to destroy it, and any smart AI would shoot the transports before they hit. anyone have ideas about fixing Planetary damage?(tiles that are destroyed by war, but can be fixed by some tech-Japan after being totaled by the US was eventually rebulit into a develpment par

17 Replies 27,021 Views

I think good civs should be able to defend better agansit evil civs and be crusader-like (several advantages aganist evil speficaly). Neutral as it is is good but is not very good at fighting either force (being they don't take part in "Galactic Ethical Politics") Evil is quite powerful as it is, but i think they should get better approval because they are forced too (maybe more gulags?)

25 Replies 28,250 Views

GRRR.... well anyways i don't think computer programs should damage the envrioment because they take too much processor power and force it to work too hard. anyways if you do that GC2 would be perhaps... The best game EVUR (even better than the sims!) well that included you manage a sim "family" of faceless zealots that only function every turn, and survive if they can live productivly...

24 Replies 12,773 Views

Did your ships have any defenses at all? the operative word here is 'assist', if you don't have any defenses, you can't get any assistance. I don't know if you can have one type of defense on your ships and then get *all* the types from a SB assist or not. Cheers, Reaver well actually, so long as the ship can "

12 Replies 9,523 Views

im a "serious Gamer" i play for fun not to win, but often times this leaves me "Flawed". but the good thing is that the games i purchase i play over and over again, saving me much cash!

26 Replies 37,709 Views

its one of the many things in GC2 that you cannot stop without angering the other CIV into war. but i think it should be possible to remove them... and isn't it spelled "starbase"?

6 Replies 9,276 Views

I dunno about you...But you should be able to rename Stars (only the star) then you don't get crap like Your Home World gets some stupid starsystem name Which is random... also it should be possible to name your starsystem (Metaverse hates custom Races ALOT)

0 Replies 2,421 Views