Race: Arceans or Yor (probably Yor, although I haven't decided yet) Galaxy size: max Opponents: max Number of stars: max Number of planets: max Number of habitable planets: max Clusters: tight Difficulty: beginner I have no illusions when it comes to setting the difficulty level. If the gamma testers are getting bitch-slapped on Challenging, I know I probably won't stand a chance even on Normal! <img src="http://images.stardock.co
Martok
I orderd pre-ordered from EB games, so I'll have to wait. How come you didn't release a demo? Yeah, I pre-ordered from EB too. The waiting is making me crazy!!! Okay, it's making me crazi-ER.... Must....have....game..... Can't stop....uncontrollable....twitchin
Heh! Well, don't mistake me for saying those are the only two characters I like... Don't worry, I knew what you meant. I'm just saying that for myself, I doubt I could even say which character was my "favorite", as there are so many deserving of that distinction! <TABLE ce
I'm also a Foundation fan, if it helps any. Hari Seldon was my favorite character, along with Arkady in Second Foundation. Hey Jeysie, nice to see another one. I'm impressed you managed to narrow down your list to just two characters, though--I don't know that I could do the same! The
Wow, I can't believe all the Foundation fans we have here! I realize there's probably only a few of us on this board overall, but there's only two other people I know of that had read the series besides myself; so I'm astonished to suddenly see so many of us come out of the woodwork. That's awesome. I myself was introduced to the series by my high school librarian (she knew I had a bit of a sci-fi bent), and I was imme
Well I'm certainly all for a Star Trek Mod. BotF is still one of my favorite games (even with all its myriad flaws), but I admit it's been getting a little old for me the last couple years. Since there seems to be virtually no chance of a sequel being made at this point, I say "bring it on"! My first shot at a custom race was The Foundation with home p
I won't bore anyone with the details as to why, but I wound up having to cancel my original pre-order for the game. I'm going to replace my pre-order either tomorrow or Friday regardless, but I just wanted to know if I'll still be able to get the extra goodies (Tech tree, extra ship pieces, etc.) at this point. Please tell me I'm not too late!!
I don't understand why anyone is arguing against inclusion of user controlled tactical combat in an expansion pack. Because then Brad would have to program a whole new combat AI, as otherwise it would be way too easy for the human player to win most of the battles. Given all that he already has on his plate, I very much doubt he really has the
Nice! I clicked on the link for Society for the first time. I hadn't check it out until now....and I rather wish I hadn't at all! MMO games generally don't appeal to me, but I think I might have finally found an exception to the rule. It's sort of like Mankind, except that it all takes place on a single world instead of in a galaxy of millions of star systems. Sort of like a persistent online RTS version of Civ, except more....personal, for lack of a better word. And now I have
I'll play the campaign first for the story.I hope the Dreadlords also appear in the sandbox mode. Brad has said the Dreadlords *currently* do not show up in sandbox mode. However, a number of people have requested the ability to "toggle" them so that they can appear in sandbox mode (kind of like how you could choose whether the Borg appear in
[applauds] Bravo! Bravissimi !! I don't know Brad. You might be good at making games and other software, but I think you might have missed your calling as a storyteller! I have to admit that this is one of the most compelling backstories I've ever seen for a sci-fi game of any sort (strategy game or otherwise). I especially enjoyed the story of Lorina Gates, Lt. Bradley, and the attempted theft of the TAS Defender; even if it was only the condensed version. Eithe
Heh; I love this place. Brad and Stardock simply rule.
Anyway, if anyone's interested in this stuff I can go into more detail. I just don't want to bore people with the back story stuff if it's not something they care about. Well I'll be the first person to say that I'd definitely like to hear more. [EDIT: Okay, make that the *4th* person. <img src="smiles/Tongue.gif" border=0 ALI
My question is in 2 1/2 parts: 1.) If I disable Cultural Victory, is there still any benefits to building culture starbases? 1a.) And if so, what are they? 2.) If there's *no* benefit to building culture starbases if Culture Victory is disabled, will the AI-controlled races know better than to build them?
Well, I am hoping to get something nice for my wife. She's expecting ("release date" August 2006). LOL. Congratulations, by the way! Now I'm not sure if I'm remembering correctly; but this is going to be your 3rd little Dark Lord-in-training, correct?
What did Brad mean by his comment that SEV and GalCiv2 appeal to different players? They are both TBS 4X Space Games. Yes, both games fall in the TBS 4x sub-genre, but they definitely take different approaches to it. At least to me, the Space Empire games seem to be geared a bit more towards the hardcore wargamer that likes to manage every lit
Yeah, I agree that was a rather odd comparison. One's an RTS, the other is a TBS-4x game. At least comparing GalCiv 2 to Sword of the Stars made a little more sense, since it's also a 4x game (even though it's in real time). Ah well, some people can't seem to help but compare apples to oranges, I guess. [shrug] Still, I enjoyed the article overall.
He'll probably buy a very comfortable bed. And a life support system so that he can sleep for a whole month. LOL. Yeah, that's probably what I'd do if I were him....
http://news.talkstrategy.com/index.php?name=News&file=article&sid=899 I especially liked Brad's account of how the Drengin anticipated his invasion and adapted accordingly. Very nice!
[EDIT: double post]
Entry found in "Martok's Authoritative (Yet Completely Unoffical) Dictionary for Gamers"..... First Entry: MOO3 Function: noun Etymology: (acronym) --> Master Of Orion [Three] 1.) The third (3rd) installment of the popular (but now tarnished) "Master of Orion" space strategy game series. 2.) A complete, massive disappointment of such epic proportions that psychologically and emotionally it is almost overwhelming. [context: "Last night's da
I think the AI is probably well beyond the point where it "needs to be" to ship. It's just that for me, computer AI is the whole point. The rest of the game is just an eye-candy wrapper for it. i might be a little biased on that though. I actually agree with that statement as well. (Not that I believe that pretty graphics aren't real
Terror Stars are not a super weapon. They just blow up planets. Heh. "Po-TAY-to, po-TAH-to". Smartass.
Check out Tycho's blurb in today's rantings. He talks a little bit about Brad's journal entries, and his recent Drengin-Human Wars post in particular. He clearly has a lot of respect for what Brad is doing here.
I'm just spreading rumors. According to the terms of the closed gamma test, I can neither confirm nor deny that the moons in GalCiv 2 are, in fact, gigantic Dreadlord testicles. Very sorry. LOL. No worries. I didn't realize you even had the gamma build. (I think I read somewhere that not all Diplomats had access to it, so I wouldn't have as