Legato107

Legato107

Joined Member # 1145008
4 Posts 23 Replies 106 Reputation

Debug Message: Version v2.03 Twilight of the Arnor last updated on: Thu Jul 23 11:47:38 2009 Debug Message: Checking DX Version. Debug Message: *********DXDiag info follows.********* System Info Time: 5/29/2010, 21:01:55 DirectX Version: DirectX 9.0c (4.09.0000.0904) Machine Name: STACCATO-II Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp.080413-2111) Languages: English (Regional Setting: English)

3 Replies 6,058 Views

After snooping around for a while I'm fairly sure this is the correct place to post, if its not I apologize and would appreciate being pointed in the right direction. I just bought GalCiv 2 ultimate and I believe I'm having some kind of performance bug. Take a look at this screenshot: http://img43.imageshack.us/img43/7136/gc2twilightofthearnor20.png I get 4 FPS in this shot, 'best' graphics settings with AA off. After playing with the options I discovered that disablin

3 Replies 6,058 Views

Why do you get more rewards for being evil? Because being evil is harder. Good civilizations tend to ally each other and keep from warring with each other, and tend to pic on evil civs. Neutral civs seem to like good civs better. Evil civs tend to get ganged up on and often war with each other (although they sometimes have good relations with each other.) So basically, the more evil you are, the more bonuses you get, the more enemies you get

19 Replies 13,940 Views

Glad we got a thread about these things Altarians always give me beef first.

7 Replies 7,009 Views

The 'gigantic' galaxy size is pretty crazy, I dont think theres anything to worry about as long as you play on large maps and/or cut the amount of cpus players.

4 Replies 6,576 Views

Ive seen minor races expand. Minor races are a bit more timid and dont play a role in bigger things. They dont get to vote on the UN but they still seem to take part in diplomacy like a major race.

10 Replies 7,499 Views

The game seriously doesnt need them. I dont see a place where they would fit in, nor is Brad going to go out of his way to add a bunch of MOO2s features to his game. He has made it quite clear in his journals that hes not going to saturate the gameplay with what someone elses concepts of what a good TBS game is to please MOO2 fans.

83 Replies 53,633 Views

I don't think anyone is asking for GalCiv to be MoO. I think you are taking those quotes out of context. I think Brad said that to answer the critics who don't like Gal Civ simply because it is not Masters of Orion. I don't think adding heroes to this game is a bad idea at all. I agree, they should be added as a mod that can be turned off or on according to pref

83 Replies 53,633 Views

Economic Capitals give a % bonus to income like economic improvements. When I make an economic juggernaught planet I usually start with 2 military/social generators (for faster social improvements), a starport (so those first 2 improvements wont be wasted later), and an equal mix of farm improvements, approval improvements, and economic improvements for optimal tax gain and approval %.

14 Replies 9,578 Views

Another quote from Brad: "Yes, and what I'm saying is that you're going to be disappointed. GalCiv has its own take on what space strategy games should be and it has a legacy and fan base that goes as far back as the original MOO as well."

83 Replies 53,633 Views

Brad Wardell: "At the end of the day, we have our own ideas on what makes a fun game and want to pursue that. And I can sympathize with Master of Orion fans who, ten years after MOO 2's release, are still looking for what they see as a "true sequel". But please stop trying to push MOO on us. We don't see being different from MOO as a flaw. "

83 Replies 53,633 Views

Quote from Brad Wardell, creator of Galciv: "At the end of the day, we have our own ideas on what makes a fun game and want to pursue that. And I can sympathize with Master of Orion fans who, ten years after MOO 2's release, are still looking for what they see as a "true sequel". But please stop trying to push MOO on us. We don't see being different from MOO as a flaw. "

42 Replies 21,998 Views
Reply to AI Cheating? in Game Talk

And the starships were probably weak defenders.

15 Replies 10,279 Views

I tried to create a new character and got this. I tried both with and without an avatar and got the same result.

2 Replies 3,229 Views

Click metaverse at the top left of the screen you are looking at now. Youll see a space station, click library. At the top bar mouse over Galactic Library and choose Add/Upload New Mods. Looking forward to this one

7 Replies 9,353 Views

It costs less than a fighter and costs less to maintain. Yet it has more strategic value than a large fleet of ships. Ladies and gentlemen, the 'Lucidity'. I am playing on a medium sized map and bought this sucker from the main seller (the one with no interest, cost me only 250bc), and with its 59 pc sensor radius i can literally see the whole ma

6 Replies 9,672 Views

Ive found a bug, its pretty annoying. If you try to use the governer to change planets building nothing to something else, it simply wont work on planets that were switching to nothing from obsoleting ships. On another note, when I minimized to make this post and tried to maximixe again, the game crashed Ahh well, time to conquer another galaxy!

0 Replies 4,365 Views