USAF_Ronin USAF_Ronin

Federation and Empire

Federation and Empire

This had begun as a collection of starships based upon the Star Fleet Universe and other sources and has now evolved into the development of a full complete mod.

What you can expect to see:
9 custom major races to choose:
United Federation of Planets; Klingon Empire; Romulan Star Empire; Kzinti Hegemony; Lyran Star Empire; Hydran Kingdom; Gorn Confederation; Tholian Holdfast; and the Interstellar Concordium.

8 Custom minor races.

Custom technology trees and weapons set up for each race.
Custom player useable shipstyles for every race.

2 Custom Immense Maps: "Federation and Empire" and "The General War"

Custom Campaign: "ISC Invasion"

Starship sets are being developed now and available for use here:

http://library.galciv2.com/index.aspx?a=2985422

I gladly accept ideas for this mod and collect ships that you make to add to the ship sets. Feel free to share your ideas. I'd love to see your screenshots as well.

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Reply #177 Top
All you need is in the ship package. You must have placed something in the wrong spot:

Put the files of folders: Ships; ShipStyles; and Shiptemplates in the folders of the same names found in:
C:\Documents and Settings\My Documents\My Games\GC2TwilightArnor\

Put the files of the ShipCfg folder in the folder of the same name found:
C:\Program Files\Stardock\TotalGaming\GalCiv2\Twilight\Data\

Reply #178 Top
Sorry Bro, i did everything to the letter, it's just not comming up in the shipstyles, I would do anything to get this working, and you have been more than helpful, but I don't see any way to get this working... is there a way you could connect to my computer? so you can figure it out? (when your home of course...?).


Just a thought,
Rich
Reply #179 Top
Is anyone else having this problem?

--------------------

Wouldn't know how to connect to your computer. What I could do is create a zip file of my:

C:\Documents and Settings\My Documents\My Games\GC2TwilightArnor\

I could e-mail this to you and then you could then unzip it and put the file directly over yours to overwrite it COMPLETELY.

You'd lose any personal ships you made unless you have saved a back up somewhere but as an added bonus you'd have all the Klingon 2nd Edition ships before anyone else since they are still awaiting to be approved in the library.
Reply #180 Top
Hopefully that would work My email is: [email protected], I don't have any saved ships.

also could you mail me your shipCfg folder and I'll overwrite that too.

My game path is: (does that make a difference?)
C:\Documents and Settings\Richard\My Documents\My Games\GC2TwilightArnor

If this dosent work I'll uninstall Twilight, reinstall, update, and overwite your files from email.

If that dosn't work I'll mail you a plane ticket J/K lol!
Reply #181 Top
First Class please. I have standards to uphold. :)
Reply #182 Top
Sure make sure you are in the right folders.

Couple days ago I was looking for the templates needed to start the game with the right vessels in my ShipCfg folder. They were missing and I couldn't figure it out since they were still working correctly. Finally I realized I was looking for them in:
C:\Program Files\Stardock\TotalGaming\GalCiv2\Data\ShipCfg

when I needed to be in:C:\Program Files\Stardock\TotalGaming\GalCiv2\Twilight\Data\ShipCfg
Reply #183 Top
Ok I just e-mailed you my files. I did however delete the new Gorn ships and the Kzinti ships. I figure the Klingon ships ahead of schedule was good enough. You got to wait like everyone else.

Ok after I made the zip I deleted my old files after backing them up of course and then installed the files from the zip file on to my computer again to test it. It works so just overwrite your files with mine and there is no reason why it should not work this time.
Reply #184 Top
Any word on when your Klingon pack will be accepted?
Reply #185 Top
Any word on when your Klingon pack will be accepted?
End of quote


That's all up to Kryo:


Pending Mods
Reply #186 Top
KK dont mean to be pushy...just wanting to get a little klingon action going!! Wow that sounded bad...achem...I mean Im just wanting to lay waste to all who dare to oppose the Klingon Empire!!
Reply #187 Top
well, give me your e-mail address and I'll mail them to you.
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Reply #188 Top
...You got to wait like everyone else.
End of quote


Looks like you've been very busy trying to create a "true" complete mod with all your excellent stuff - Does that mean i should also forget the side project about Retaliator_Avenger_Barracuda ships discussed earlier?

:)

Reply #189 Top
I haven't forgotten that.

I am filled with guilt. For being so slow on the fed&emp ships (I blame my girlfriend) and not getting ships done like yours Zy.

Good news is that I'm getting a new laptop so I'm hoping that I can knock out some of them at work or when I'm with my girlfriend.

Reply #190 Top
I just completed Gorn 2nd Edition and uploaded it to the library. So they should pop on the same time the Klingon 2nd Edition does.

This screenshot shows that the player useable shipstyle works:

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Now its time to finish up the Romulans so I can get to work on the Kzinti again.
Reply #191 Top
Working on those evil Romulans again. Here is a Condor class Dreadnought. 8 new classes will be added to the 2nd edition including this one:

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Reply #192 Top
I am filled with guilt.
End of quote



Transfer this feeling into stamina (laptop sized) and i should get some results soon enough -- meaning, take your time buddy and ask your girlfriend if she wants to help out on the Barracuda! :)
Reply #193 Top
Zy, Here is my version of your Avenger. If you want it I can e-mail it to you.

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Reply #194 Top
Yeah, yippy... pretty cool stuff! :)

If you just have a membership at I-Mod - the easiest way to send me this wonderful thingy would be to simply attach the zipped file(s) within a PM overthere.

Who knows - it may even meet the Monday's cut for version 05F... since this is basicly an important core resource for the alternate Victory task activated by the 'Cydonia or Bust' tech;

- A negative pre-requisite 'Base Under Attack' has bad consequences such as RSH-15%, ECO-20%, SOP-25%!
- Then, in order to nullify these effects... player(s) must find a Heavy-Gravity planet, send the Avenger ship to it (colonizing or transporting troops), find & terraform a Vortex tile on it and finally, build the Super-Project 'Core Brain'!

So i'd say the Avenger ++ Barracuda (or Leviathan) and the Relatiator are some absolutely essential & major features in my [_ our ;) _] Mod.

You've got a formal credit within it... already!

And, many mucho Thanks for the splendidly slick Avenger.
Reply #195 Top
Zy, I got a message saying you are not receiving private messages.
Reply #196 Top
Pfft... it's because the 'Buddy_List' feature on that site monitors what can or not be sent to any members; i just went overthere and fixed it by answering your request to be allowed to.
I thought i had checked this option to allow everyone... seems i haven't.

So, you can return and upload the PM with the Avenger files now.
Thks.
;)
Reply #197 Top
Ok well I see the Gorn and Klingons are back on the Library. Enjoy guys.
Reply #198 Top
Hey, tks for the PM@I-Mod... time to test this wonderful thingy for X-Worlds #06-A and many more soon - i hope! :)
Reply #199 Top
OMG... i just tested this f***en nice Avenger in TA and it is exactly how i expected it to be (the "top" hull seemed a bit flattened though, but that's quite alright).

Now, would it be possible to make it DA compatible, also?
And find a way to make these available to all races at once as either a "general" template or fixed asset without the S0_UD.. tricky schema? (Although, i can't remember where i read in the forums here about a solution to this sort of process - maybe you'd know!)
And keep going with the other remaining two... Retaliator & Barracuda?

Pwwweeze, plwease!?!
;)
Reply #200 Top
This is very cool - a grateful public thanks you -