BlueStalker

BlueStalker

Joined Member # 859777
3 Posts 5 Replies 173 Reputation

After 15 games, I can't remeber an AI opponent *ever* picking a side. Which makes the technologies giving you bonuses for other ethics a total waste. I've even traded a tech for lots of money to make sure they could afford it, then traded them xeno ethics. Nothing. Anyone else ever get them to go one way or the other? They always *act* like they know (good tends to attack evil, etc) but they are always just "leaning good" or evil; they never select it.

11 Replies 9,308 Views

*sigh* lets try to post that again. I can't seem to get the ship designer to update engines. I have stellar folders, but it still keeps designing ships with 1 parsec a turn movement! There is a slider for weapons and defense focus; is there one for engines I don't know about?

1 Replies 2,550 Views

OK, I love the ship designer as I have no artistic talent and my ships are usually the base hull with weapons and engines stuck on. I especially like it to design new ships as I get new tech so I can just have planets kick out upgraded models without having to mess with it. However, it never seems to upgrade the engines; the vast majority of the designs are stuck at one parsec, no matter that I have stellar folders! We've got sliders for how to do sheilds and weapons...is ther

0 Replies 49 Views

So does this build fix the pathfinding error? Or just the serial number problem? I should also note; the pathfinding error is happening in large galaxies too. It makes it close to unplayable; every ship needs to be moved by hand for short distances each turn.

104 Replies 87,384 Views