Good suggestions all... I guess what it boils down to is that the game is very situational dependent, which means that the gameplay is largely dictated by the situation you're put in. That might sound like every game out there, but read the posts above - it quickly becomes apparent that the level of gameplay is largely determined by an initial luck of the draw setup. That usually means that some underlying gameplay mechanic is lacking. Again, I'm not bashing
Blackadar
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So far, my impressions are fairlly favorable. I've run through two games at a lower intelligence level and one at normal. Here's what I like: 1. The Graphics are very good for a game of this type. 2. The ability to design a ship is probably my favorite part of the game. I can literally spend 30 minutes building one. I suck at it, but it's a blast. 3. The AI and their reactions are a hoot. An overwhelming, but disorganiz
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