needystranger

needystranger

Joined Member # 730462
1 Posts 37 Replies 82 Reputation

When I need ships, but can't be bothered organising their movements on a one by one basis as they are built, I set a waypoint and tell all my production planets to send ships to it as soon as they are completed. Extremely useful if you have a widespread empire on one of the larger maps.

7 Replies 10,456 Views
Reply to stupid crap in Game Talk

I've found the single most useful function in boosting production on a planet to planet basis is the focus button. Very handy little button in the planet screen next to the production displays. It's saved my skin plenty of times. I find it especially useful for boosting my military production as I usually only have one or two planets dedicated to production. You have to keep an eye on your spending however (which is why it is bes

37 Replies 19,021 Views

Thank you, thank you, thank you, thank you thank you for not using copy protection Brad. It's so refreshing not having to worry about the inevitable build up of scrapes and scratches on a well used disk rendering the game unuseable. Heck, I downloaded straight from Stardock, the box arrived last week, but I've not even removed the seal from the cd case. Unfortunately, I bought X3 without realising that it used Starforce (yeah, I'm a bit of a noob when it comes to DRMs). I'

309 Replies 523,868 Views

The AI on my games with bright opponents have been fine with me. With the speed issue, it depends on the specific AI's tactics for the game. My current game has the Arceans attacking me with slow, heavily armed ships. Conversely, the Altarians have faster ships with slightly less weaponry. Even with that though, the Arceans know where to put their engines. They have troop transports that can invade my planets on the turn after they enter my sensor range. Not only that, but

12 Replies 9,968 Views

To upgrade your flagship, you need to research the medium hulls tech, as that happens to be the hull size of your basic survey ship.

7 Replies 5,815 Views

*Sigh* These designs are all beautiful. In fact, I've not even been able to play this game for the last couple of days after seeing the designs some people are capable of. It breaks my heart to see my own ineptitude showcased so clearly.

764 Replies 1,031,773 Views

Man, those ships blow all of my designs out of the water. I can't bulk up my ships like you do, I'm obviously missing something. By the way, anyone else think that the redemption class ship vaguely resembles the Orion class destroyer in Freespace?

11 Replies 9,544 Views

Hmm, never had this problem. By any chance, are you also altering the name of the ship class? If so, then you will form a seperate design and will have to upgrade your ships manually.

13 Replies 7,558 Views

I was playing on a large map against all opponents at a normal difficulty level. I happened to be doing really well for myself and had just forced the Iconian refuge into giving me nearly all of their techs in exchange for peace (poor souls thought I'd be a push over when they declared war on me). Then they discover an ancient artifact on one of their planets bordering my space. This artifact raised all lass 0 planets within 2 sectors of that world to class 12s. At first, I

8 Replies 10,848 Views

Err... I'm not playing it because according to Stardock central, the game files haven't been updated yet.... I'm assuming I'm the only one with this problem? *Edit* Sigh.... The very second I hit the submit link, I got a pop up from Stardock informing me that the files are ready for download.

37 Replies 40,122 Views

O.K. I'm gonna add in my own 2 cents worth of rather uninformed opinion. This is based on the assumption that combat takes place over turns, which I'm not too sure of as I've not had the privilage of playing. Legendde, you were saying how it was unfair to have a capitol ship's extra weapons wasted by not being able to kill multiple enemies in a single turn. However, perhaps I could propose that we look at a 'turn' in another way. Afterall, each turn is basically

32 Replies 31,512 Views