Oblivion590

Oblivion590

Joined Member # 727687
0 Posts 31 Replies 118 Reputation

The Xerox Alto! You don't have to torture yourself with any more video podcasts as long as you watch that one once.

2 Replies 8,350 Views

Bug/Glitch: Insanely high population on conquered planets. On the order of billions to quadrillions. How to reproduce: Invade a planet and win. Seems like having less survivors increases the population...a lot...

317 Replies 88,032 Views

MINIMUM * Windows 2000/XP with SP1 or higher * Intel Pentium 4 or AMD Athlon CPU with at least 1.2 GHZ * 256 MB RAM * 64 MB graphics card with Hardware T&L (GeForce 2/Radeon 7500 or better) * DirectX 7 compatible soundcard * CD-ROM drive * 1.7 GB free hard disk space RECOMMENDED * Windows XP with SP1 or higher * Intel Pentium 4 or AMD Athlon CPU with at least 1.8 GHz * 512 MB RAM

34 Replies 22,101 Views

I know I've also had ships that were at least speed 14 in GC1 (oh yeah, gotta love race bonuses and gravity accelerators)...but yeah, HyperDrive is many times faster than stargates in the backstory. Therefore, stargates are slow, obsolete, and too expensive to maintain. Although you can assume that it would be possible to speed up the stargates, it still probably wouldn't be considered a viable solution, what with the huge cost increase for a small speed increase a

34 Replies 19,233 Views
Reply to Intelligence in Ideas

I don't recall ever getting any real return on all that destabilization I had in GC1, better intel in GC2 would be awesome. *Remembers the Space Empires 3 AI always intel-ing the heck out of him*

3 Replies 5,383 Views

Fan of many turn-based strategy games, such as GalCiv, Master of Orion series, Civ series, and Space Empires series. I'll be around for a while. Can't wait for Galciv 2.

148 Replies 67,665 Views