Hegetaga

Hegetaga

Joined Member # 707361
1 Posts 4 Replies 214 Reputation

About how many people exactly? I would ask the experts to answer that. Depdning on what scenario I am playing I put around 100 to 300 on the bar in the colony ship at the start of the game. That way i dont totally drain the main world and the others get a decent start. Taking all the population off the world doesnt de-colonize (if thats what you mean). When you move people off you can move them right back in another ship, but losing population takes away from production values etc.

20 Replies 951 Views

Heh, ill answer what I can 1) One reason is that then trade would bring in virtually no income (unless you could tax wormhole use) since trade value is also based upon distance (or at least it says it is) 2)Destroying stars allows you to create highways, no more going round planets :) its more of an extinction of the enemy method. Creating... i havent been able to creat any heh. Its app would be to make a planet near the 'enemy', build it up and strike from there. 3)if you mov

3 Replies 1,601 Views

They way I see it is that fleet stacking is only usefull for moving large groups to a location. Instead of all those individual ships there all more organized. When ships in a fleet attack it starts with one ship, then the next, then the next. you can select each one individualy to attack but when you choose the fleet its one at a time. When they defend its untill one ship is destroyed then the other one.. etc.

12 Replies 6,398 Views

The defense mainly impacts ships (if you look at a ship outside a planetary body and then one inside the body its stats are raised a bit). Your ground troops are affected mainly by soldiering bonuses and as arturus said only when the planet is invaded or attacked for the ship bonuses, soldiering bonuses affect your invasions and defends. [Message Edited]

4 Replies 1,880 Views

lol.. i just finished my game and got a zero.. but after reading some of these i beliee i may know why. [quote]3) Don't use TheGreldonizer with Monstrous Mod unless your change the ID of Breeding Tanks or The Greldonizer(Wonder, Trade Good, and Achievement IDs must be unique)[/quote]

23 Replies 2,603 Views

I find I prefer Evil... but thats just ingrained in me now. I cant play a pure good game without much strength of will. Plus evil can be fun ;) theres no morals to hold you back or diplomats.. just one push of a button and....

11 Replies 548 Views

[quote]Well thats about it, and I hope theirs no hard feelings. [/quote] ARRRRR Ladie! I once remember the Cap'n or was it kit saying that G.R.O.S.S. is a place for free spirits. come and go as you choose :) Now whered I put that farewell party package...

7 Replies 377 Views

ARRRRR! Tortuga is always open.. thats where this pirate spends his time... and prowls the various empires forums just in case.. a post to steal or a thread to save. The cap'n must be on vacation or something.. havent heard from him in a bit. but kitwarriors around and gerakken pops in every now and then..... I'm on now and then during the week... early moring and late night in GB time.. and usually ill get my games in on a friday or sunday. [Message Edited]

12 Replies 462 Views