The only map size I like playing on is Gigantic. Unfortunately, mid to late game the thing tends to crash more often than not. Mind you, I'm running a pretty beefy rig with 2gb RAM, Gforce 5600, 3.4ghz Pentium, soforth and so on. It isn't for lack of resources that my universe implodes. I have to think the devs need to seriously retool how the game uses resources and maybe plug a few memory leaks. Where's a Dutchboy when you need him?
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