#18 said "All of GC2 should be vista compatible, at least with the configurations in use at Stardock..." What configurations are in use at Stardock? I had another play last night and I did manage to get GC2 "running" but none of the images were appearing when setting up a game. The intro movie displayed properly as did the front menu (new game/etc) but the rest of the 'new game' setup only has the outside borders and nothing within them. I'm still seeing a lot of failed permi
LordRoberts
Out of interest - will v1.3 be Vista (build 5472) compatible???? (instead of saying its unable to create a screen and yes I'm using proper ATI drivers)
What happens if you don't want to download the entire 1 and a bit gigs of files all over again? (i.e all the multimedia stuff as well) Is there a method that you can use to copy your current install set to the new PC?
I've got an ATI 9600 and I've tried using the ATI beta drivers and the Microsoft supplied WDDM drivers, both with no success - the same debug.err messages. Have the devs tried GC2 with ATI cards? I'm willing to try a couple of builds if they have them? Note that theres also a number of issues with SDC, GC2 (launcher etc) reported by MS' Vista Application Compatibility and App Verifier products. The various programs show SDC and GC2 disregarding Vista's security requirements for regi
weird... now both posts have medals, bizzare!!
nope... and again...
testing that process
Hi all, I am unable to get GalCiv2 running on beta 2. debug.err reports that it is unable to create the window and then the screen X-( , and then I'm left with a black 800x600 'block' on my 1400x1050 screen :) Any ideas? Theres another Vista beta tester that is unable to get the current or beta builds working on beta 2 as well. Cheers, Glen
How?? I've just downloaded and installed the latest beta 1.20.something and it fails badly - it cannot create the rendering screen. Can anyone advise of anything to get my beloved GC2 running on Vista beta 2?