ok, I was generalising my research, so going for government/economy first makes sense. what about the tile bonuses though? do I just totally ignore a 700% research bonus tile if i'm 100% industrial? finally, is this all-x tactic no longer valid with the latest expansion?
Punchdrunk
thanks guys, the thread you linked is very detailed, a bit overwhelming in fact ;) i've only spent about 2 hours playing the new updated galciv2, I bought both expansions, so it's TA now right? i'm a bit unclear on the power plants. A factory just adds x amount to a planets production, but a power plant adds a % to the whole planet production? is that right?
Hi, I've been experimenting with this strategy since coming back to the game. On Tough, Large maps, I can pull off a win with all industrial with ease and can see the advantages. However on research only, I just CANNOT get enough production going, without going bust from speed buying buildings. so.... 1) when going all industry, and you find a 700% research tile, you still stick a factory on it? since research has 0 funding a lab will get nothing right? 2) how the hell do yo
hiya, I used to play a fair bit of Galciv, and galciv2, but I took a long break. I'm back now and have bought both the expansion packs. I'm a bit confused as to whats new though, what I Have noticed : terror stars back (from galciv1) asteroid fields - mine them for resources, can upgrade the mines with tech, anything else? some new techs and race specific techs customisable races I'm hoping I've missed a lot of stuff, as that seems a bit short? Oh, new campaigns to