Marc Pinsonneault

Marc Pinsonneault

Joined Member # 658631
2 Posts 2 Replies 273 Reputation

Hi folks. I'm having an issue in the first scenario ('of the arnor'). I have defeated the korath/drengin as requested - not that difficult actually. The Drengin are gone on the diplomacy screen and if you tag the korath it also says they are defeated. However....the scenario does not end. Do I have to defeat the dread lords as well? Because that is extra-special painful.

2 Replies 2,790 Views

I really think that the Devs should be aware that the patch apparently cripples the AI in the campaign game. Since this is what most people will start the game with, they will conclude that the AI is terrible - and, no, the answer is not to kick up the difficulty. The answer is to fix whatever change in the patch turned the AI from being enjoyable in version 1.0 to being lifeless in version 1.1 for the same difficulty level.

11 Replies 6,652 Views

People, this isn't something to explain away. There is a serious bug in version 1.1 that cripples the AI in the campaign game. I played the first scenario in version 1.0, and the AI was solid - reminded me of an improved GalCiv 1, in fact. I patched it to version 1.1, and it is as limp as MOO3 - never attacks, never builds weapons. I did a clean install on another computer, patched to 1.1, and it is still lifeless. The answer isn't to pick a higher difficulty than normal; the answer is to f

19 Replies 10,022 Views

I upgraded to version 1.1, and I've had something odd occur. The Drengin seem to only build Defenders in the first few games (at least), and these defenders...don't appear to have any weapons, even when the Drengins have advanced weapons tech according to the diplomacy box. This is on normal difficulty. They built more-or-less normally in a version 1.0 build. Am I the only one seeing this?

11 Replies 6,652 Views