No. Further problem is that this occurs at the Republic government level. If I change to Star Democracy the deficit triples! If I change to Federation the deficit quintuples! I thought it was supposed to be more efficient, not less. I really think there is a balance problem in the maintenance cost of improvements vs the benefit gained. As it stands right now, when you reach the end-game your empire slowly crumbles. ~SDC~
Wes Meador
I had to start this thread because my last one (Late-game Income problems...) got hijacked by two scientists arguing over formulas... The problem I'm seeing is that the later in the game it is, the less intuitive/understandable the economics become. Here's the situation: 1. Game is large/sub-normal 2. I control 60% of the galaxy, 60% of the trade 3. Only me and the Arceans left. 4. I'm at 45% tax rate with 74% approval 5. If I set Spending a
Thanks for the info! It looks to me that you can't maintain an empire if you build everything that is available. There doesn't seem to be enough income-producing improvements to offset the maintenance costs late in a game. I've upgraded all my starbases fully except for weapons. If I get rid of too many ships then the Arceans attack me and wipe me out because they seem to have Overlords in every planet. It may be that I didn't capture enough resources at the beginning as I have only 20%
I'm playing a small/Normal game and have ended up in more or less a stalemate with the Arcean/Drengin alliance. The real problem is my revenue keeps decreasing due to maintenance, I guess. I currently am at 62% tax rate (71% morale) and my Spending rate is 8% and I keep LOSING MONEY! I can't do any research at all (I'm doing Near Omniscience - everything else has been done). If I put anything into research my revenue goes negative immediately. I've built every income-producing improveme