Captain_Space

Captain_Space

Joined Member # 651887
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I want to update my Altarian Prophecy installation from version 1.51.008 to version 1.52b.013 by using Stardock Central, but the program gives the following error message: There was an error auto archiving Galactic Civilizations - Altarian Prophecy. The following error occurred: Load: C:\Program Files\Stardock\SDCentral\installed\gcx.xml 0 (file not found) Result: Auto Archive failed (13) Would you like to continue with the installation of Galactic Civilizations -

0 Replies 3,917 Views

To all the dyed-in-the-wool GalCiv mod makers: I created some new techs with the GalCiv Writer (Thank you for that, HawaiiFive-O!) only to find out that the Tech-Tree Viewer in the game refuses to show the Required and Uncovered Techs. What went wrong? After that I tried a simple chain like: Comm Theory -> Tech1 -> Tech2, with the techIDs 500, 501, and 502, but that didn't work either. When taking a look at the Tech1 screen there was no sign of the Comm Theory tech (req) or the Tech2 te

2 Replies 1,590 Views

Me again. HawaiiFive-O, about the ","/"." issue. It turns out to be a regional thing. On my PC the decimal symbol is a comma instead of a point. Problem solved! Sorry for the bug alert. Have a nice day! ;) ~SDC~

272 Replies 26,608 Views

[quote]#220 by Citizen Lothmorg the Red - 9/15/2003 11:24:59 PM Try 2.0 instead of 2,0. [/quote] Lothmorg the Red you're right! :D The GalCiv Writer turns the values into #,0 instead of #.0 as it should be. HawaiiFive-O, I hope you will find the time to look into this matter. I think it's a very small bug. ~SDC~

272 Replies 26,608 Views

I don't know how to make a link in my message, but this is the address you're probably looking for: http://www.ctuit.com/bill/galciv.htm ~SDC~

272 Replies 26,608 Views

[quote]#94 by Citizen porwig - 9/15/2003 12:52:51 PM I would happily pay $20 for a premium expansion pack. GalCiv is a great game and the level of developer support has been oustanding, easily surpassing that of any other game I have purchased.paul[/quote] I'am with Paul. Keep up the good work Stardock. I love the game, and I love to see more of it! :D ~SDC~

105 Replies 5,186 Views

[quote]Try 2.0 instead of 2,0.[/quote] I gave it a shot, but the Writer turns it into 20,0 automatically. Thanks for the suggestion though. ~SDC~

272 Replies 26,608 Views

Hi HawaiiFive-O, I've been trying your GalCiv Writer and I must say, it looks really good! You did a great job. :D I've got two questions for ya. When making a new event is it ok to use 24/16M PCX images instead of 8/256 ones? Stardock seems to use those. If I have to reduce to number of colours it really ruins my event image. And the second question... I created an anomaly which should increase my survey ship's defenses by +2 points (Power=2,0), but when came across

272 Replies 26,608 Views

CariElf, I used the old savegame to research the Excalibur Tech again, and it went wrong...again. After that I ended the game and looked in debug.err. There is no message telling me the Tech Excalibur Technology has no description. :notsure: Another thing, I researched "Galactic Domination Philosophy", and the info screen tells me this: "There is no such thing as evil. Only power. And now we can equip our star bases with the means to convince the galaxy to join up with us..

363 Replies 12,941 Views

[quote]Are you getting the message "Tech Excalibur Technology has no description!" in debug.err?[/quote] No, that message is not in my debug.err. Should it be? But I did found some other strange debug messages: --- Debug Message: Could not find animation titled Default in model 35Decoration (PlayAnimation) Debug Message: Could not find animation titled Icon in model 35battlebase04 (PlayAnimation) Debug Message: Could not find animation titled Icon24Trans in m

363 Replies 12,941 Views

[quote]#163 by Citizen Captain Space - 6/10/2003 6:00:13 AM The problems started after finishing the research on the tech 'Xeno Propaganda':1) The ingame music stopped completely2) There was no Xeno Propaganda info screen3) Xeno Propaganda has no technology summary in the Research ArchivesI'm playing with version 1.04a.062If you're interested, I saved the game just before finishing Xeno Propaganda. So, I still have the savegame.After it went wrong the first time, I gave it a second chance by lo

363 Replies 12,941 Views

[quote]captain space:Unless you have a bug, there are icons for each of the capitals you can build.[/quote] No zorven , I don't have a bug. I do get system icons after building a Economic or a Manufacturing Capital. Even after building a Technological Capital. I saw the icon. But the Political has no icon. You should build one yourself, there simply is no icon. Maybe there's season for it, but don't know what it is. :notsure: Thanks for your reply. :) ~SDC~

529 Replies 24,170 Views

After building a Political Capital I missed the system icon. Like you get when you build a Economical or a Manufacturing Capital. I'm not sure if you get one when you build a Technological Capital. Probably not. It would be nice if you could see if a particular star system has one of those buildings. This is especially interesting info when planning a strategy. For example when you're working on a cultural of a research victory. And a second thing, it would be nice if you could look up

529 Replies 24,170 Views

In all I've submitted 4 games on the Metaverse now. Starting as Ensign, today I'm a Commander. So, I skipped two ranks. Why is that? Can someone tell me how those ranks work. Is it about total score? Just curious. ~SDC~

15 Replies 1,211 Views

I spent some cash to unravel the mysteries of my "friends" the Torians and was surprised to find a button on the foreign polity screen I hadn't seen before. At the Stats page at the foot of the Abilities list I found the button "Total Routes:". ??? Where's that for? What does it do? Or better, what should it do? Because when I press it I return to my desktop. Game gone! A bug? Tell me where is it for??? I saved the savegame if you're interested. Oh before I forget, I'm playing version 1

363 Replies 12,941 Views

The problems started after finishing the research on the tech 'Xeno Propaganda': 1) The ingame music stopped completely 2) There was no Xeno Propaganda info screen 3) Xeno Propaganda has no technology summary in the Research Archives I'm playing with version 1.04a.062 If you're interested, I saved the game just before finishing Xeno Propaganda. So, I still have the savegame. After it went wrong the first time, I gave it a second chance by loading

363 Replies 12,941 Views

In the Research Screen the Technology Summaries sometimes doesn't seem to fit. For instance after researching Universal Translator the description falls partially off the screen. A missing scroll bar perhaps? The same thing with some descriptions of Starbase Upgrades. I can't give an example right away, but the one-line sentence seems to be too long sometimes. And guys (girls) thanx alot for a great game! :D Greeting from The Netherlands ~SDC~

9 Replies 385 Views