Omar Arain

Omar Arain

Joined Member # 647219
0 Posts 0 Replies 24 Reputation

I am having the same problem as getloose. I cannot load ANY games that I have saved. Whenever the "game loading" bar gets to 100%, it just crashes back to the desktop, without an error message or anything. I have the latest verison of the game (1.03a.057) ~SDC~

633 Replies 26,043 Views

In all my games the Drengin seem to dominate early, especially since I play a turtle strategy. Later on its usually the Arceans or the Altarians that rise to power (and usually they ally themselves with some other race.) In none of my games have the Torians ever been significant. But this game has infinite possibilities!!! Wow this game is really cool. I am gonna start a game right now hehe. :)

38 Replies 1,660 Views

I dunno if this has been reported already, but when I am at war with a civ, I cannot demand any ships/sbs from them in return for a peace treaty. Also, I keep paying and recieving tribute from dead civs ~SDC~

633 Replies 26,043 Views

The ability to create fleets and sbs from the top down. i.e. set "blueprints" for a sb, including all the modules you would like to see ther in the future, and the computer automatically tells the planets closest to it to start building contructors and sends them over there and builds a sb. Same thing with fleets and ships. ~SDC~

238 Replies 9,627 Views

I would like to be able to build fleets and starbases "from the top down", i.e. mark out where you want a starbase and what modules you want on it and the computer will automatically build the constructors and send them out to the sb. Also, if you could make fleets in the same way, I think it would cut down in the mid to late gam micromanagement. ~SDC~

529 Replies 27,786 Views

Also, the game needs more "hyperlinked" stuff, a la Civ II. E.g., you could click on a tech in the diplomacy screen and it would tell you what it does, or you could click on an improvement and it would tell you what it does. This combined with an in-game centralized store of knowledge (galactic encycolpedia or whatever) would greatly reduce the tediousness of figuring out what exactly the techs and improvments do.

689 Replies 29,556 Views

The biggest micro-management problem I have is when it comes to building all the starbases. If there was some way to build the starbase "from the top down", i.e. you could set the location for the starbase and all the modules you want on it, and constructors would automatically travel there, I think it would lessen the micromanaging. Also, I would like to see some kind of "planets" screen a la moo2 and moo3 where one could check out all the uncolonized planets and automatically send a colony s

689 Replies 29,556 Views

I dunno if this is a problem with anyone else, but I am always limited to only 1 trade route...the UP has a law limiting evil races to 1 trade route, but I am a neutral race! I have resaerched a TON of trade techs and I should have about 5 trade routes available to me. Therefore I think this is some kind of bug.

633 Replies 26,043 Views