Michael Ernst

Michael Ernst

Joined Member # 641881
0 Posts 0 Replies 60 Reputation

Love the added content. Exactly what I wanted from the start. Even more insight into those, and other, details of the game would be greatly appreciated. Still the content from the original manual needs to be updated too. Things like the GNN button and the life force resource come to mind. Still, all in all, good job.

33 Replies 2,997 Views

I would like it if trade goods were more like trade. What I mean is, I would like to option of leasing trade goods for a finite amount of time, i.e. making a deal to lease nanorecords for the next two years in exchange for a lump some of money, payments, technology, or whatever else you can trade. If you go to war with the supplier, you lose access to that particular good, until your able to make peace and cut a new deal or conquer him completely and steal it away from him. In

13 Replies 775 Views

I have no problem with the Tech Victory condition being exclusive to us humans. There should be some things that make us inherently superior to the others races, we DID event hyperdrive after all. If these other races are on an equal level with up creativity-wise, why were they still using star gates? I have no problem with an ubertech, that propels the human race another step forward to another level of existence, not all life, not all humanoids, HUMANS. That is how is see Final Frontier no

20 Replies 496 Views

I understand Rome wasn't built in a day. In fact I was really suprised when the original annoucement made some sort of reference that you hoped to be done by the end of the weekend or something like that. You guys have done phenomenal job customer support-wise and I guess that can act as a double-edged sword, increasing our expectations to unattainable levels. I was at least hoping for a manual errata, answering some of the questions that people have been asking on the forums

12 Replies 763 Views

I checked it out, and I don’t want to not acknowledge your hard work, but frankly I was really disappointed. I was expecting new information, not just reorganizing of information already available in on the site combined into .doc format document. You advertised this: Things we're going to include is vastly more information on how morale, influence, diplomacy, and economics work along with some of the background details in helping understand the computer players. The “new”

12 Replies 763 Views

My thoughts on invasions. I would really like it if there was a way to cancel an invasion, or at least a way to get your relative advantage factor without sacrificing a transport. I usually have a pretty high advantage even over the other major race and I hate waiting all the time necessary to amass 100 billon troops, then finding out I could have gotten by with half that number or something like that. Maybe there is a way to do this, and I haven’t found it. Does anyone know? Like I

9 Replies 580 Views

There is a setting in th options called auto-turn or something like that. Turn that off will do what you want, you'll cycle through all ships not in autopilot and then press turn.

6 Replies 848 Views

I have the exact opposite problem of Nirvana CN, I often find the game ends too quickly. I want to have the satisfaction of wiping some major race off the face of the galaxy, I conquer one planet, steal Final Frontier, and automatically win the game because of a technological victory. Or I’m working with my “Allies” working to destroy the other races, all the while waiting for that perfect opportunity to stab them in the back and steal some of their choice planets, and all of a sudden our comm

41 Replies 1,752 Views