Sounds like: 1. Your planet has a moon (10% production bonus... "3 bonus production" 2. Your race has a 10% social production bonus. Add those all up and your 24 becomes 31! Or something like that. Am I close?
moltobenny
I request that we keep calling it "Not-MOM" even after the title is announced, and even after the game is released.
Look, when I'm in GC2, I get to pretend I am the leader of a galactic civilization! I'm not playing a game, moving pieces around. I'm ordering ships to do by bidding, and building cities the likes of which the galaxy has never seen before! Behold the glory of my awesome planets, the way the sunlight glints off of them in just that way to let you know that my civilization is the one which will soon dominate the rest of the galaxy! I can't do this in the tacti
This issue appears to be fixed in 2.0! Thank you, dev team! Now GC2 is officially the greatest game of all time. :)
Medium Scale Building description (in the "tech perfected" screen) has a rogue "a" in between sentences, on its very own line.
"Number of extreme planets" and "likelihood of random events" graphics are the same as "number of minor races".
I should add that if it turns out it is not addressed, I will cry, possibly leading to electrical short-circuit as my tears cascade down upon my keyboard.
[quote who="psizombiezealot" reply="12" id="1890089"]Please fix the Ship Yard so stuff i build is at least comprable to what designs are already available( the ai controlled pre-designed ships hold more modules than anything the player can design themselves) this keeps me from designing my own ships.[/quote] Can anyone who has downloaded the 2.0 beta confirm whether or not this issue has been addressed?
I am seeing it. Which pains me, because I'm at work.
This was always what irked me most about GC2, my favorite game. They could hire one reasonably good proofreader/English major for a week to scan the entirety of the textual content to fix all of the numerous typos/misspellings/grammatical offenses. Although given the way things are going on this planet, it may not be too farfetched to assume that in the future, where GC2 takes place, nobody can spell anymore anyway.
I don't think I'm alone when I say that this one day delay of the 2.0 beta is, by far, the worst thing that has ever happened in the history of the universe!
Neilo, come on. Now is not the time to show our appreciation for the unbelievable amount of effort that these people are putting in, obviously out of a sense of love for the work and their craft, since they're not making any more money off it. Now is the time to complain that the new features aren't exactly what we wanted, and that we're disappointed that our other 83 different features we thought would be way awesome weren't also implemented!! At least... I gue
I still had to manually right click at the end of the turn because if they were set to autopilot just a square away, they'd move the one square but lose all the other movement they could have done that turn. Thankfully, I recently discovered the option in the option screen to turn off the "skip leftover autopilot moves" feature! Now I am much happier. Hey, can you right click on an enemy ship and have it mean "follow" instead of "go directly to this square"?
[quote who="GW Swicord" reply="23" id="1876391"]I expect it has something to do with the new auto-design option for ships, which I've never enabled.[/quote] Well, you don't know what you're missing! (Specifically, lots of free tech! :) )
MrCynical is correct, and I think the attitude that it's not really a bug is a psychological buffer against the possibility of it not being fixed in 2.0. I'm sure if it was announced that it was addressed and fixed in 2.0, everyone would happily agree that it's a major bug. :)
To me, TA is the game GC2 was meant to be, so start there. GC2 should have separate tech trees for each race, separate look/feel for the planet screens. As far as I'm concerned, everything in the GC2 line was prologue to TA. (And I get a sense that TA is just prologue to TA 2.0 :) )
Doesn't it kind of make designing your own ships pointless, since they'll never be anywhere near as good as the one the game gives you? At least until very late in the game when you actually have all the mini tech?
There's another thread about this at http://forums.impulsedriven.com/323756, but here ya go: The stock ships that the game gives you upon researching the right tech are better than the ships you can build yourself at that point. Example: Once you've got enough tech for a Destroyer M1, it has like 16 beam attack, but if you try to build the same ship, you can't fit more than 6 or 7 in there. Funny thing is, when the tech screen comes up, it even says "*needs more
Upon losing my very first game to the Drengin, who ascended on me, the message I got was that the Arcaens (who I was playing as) ascended. Minor, of course, but still. I want to feel the proper shame and self-loathing when I lose. :)