I can make this happen in .951 on the opening menu: 1. Start up the program. 2. When the opening menu appears, switch out of the program using Alt+Tab. 3. At some later point (after possibly switching back and forth between other programs and this program multiple times, running other programs, etc.), press the "New" button. The button sound goes off, but the screen doesn't change, and appears to be locked up at that point. It probably does this in .95
CMarinacci
I forgot the link to the debug.err file: http://pastebin.com/FD5saYJF
This has been happening to me since at least beta 2, and I guess it hasn't been reproducible at Stardock. It is reproducible every time for me once I get into the main game screen (it usually doesn't happen with the menu screen). Once I switch to anything other than FE (even the Windows 7 "locked" screen), I get a blank screen when returning to FE, and I have to kill the process. Here are my system specs: NVIDIA GeForce GT 230M with 1 GB
I had this problem as well, and my guess at the time was that it was caused by the destruction of the original starbase on the resource. The resource was even showing up in the list of ships in the parsec along with the new (non-mining) starbase.