BXP_Thunder

BXP_Thunder

Joined Member # 6270650
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We'd like to apologize for the recent delays in getting Servo updates out to our Early Access players. Going forward, BonusXP will be developing the game independently from Stardock, and we look forward to getting a new version out some time soon. We'll update you again when we have more details on how that will come together. -The BonusXP Team

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Great feedback - thanks Draco. Would love to hear what others think of Supply Drones and the economy as it is now. Creeps as part of your economy are fine, but not something you can invest in, if that makes sense. To get them you invest in your military, which helps your economy, so there isn't much choice in what you spend your resources on so much. Drones are a clearer choice, I'm making the decision to invest in my economy and not military at that point.</

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Welcome to Beta 4! The full change log for this update can be viewed here on Servogame.com . It's not quite as long a list as the previous update, which was a monster, but it's still a pretty big wall of text. Certainly one of the major highlights, besides the new and beautiful version of the Creep Rock City and Degrees of Ire maps, is the addition of Supply Drones. What do Supply Drones do? T

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Join us today at 5pm ET for our weekly Servo Dev Stream: http://www.twitch.tv/stardock We'll be talking about the upcoming Beta 4 update and when that might be coming out as well as playing with the latest release candidate for this update. We'll also be talking about the player reset that will be taking place when the update does go live. We'll also be playing some games and talking a little smack, as usual. We

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By Austin Chalk On the past couple Twitch streams, we've gotten to show off a couple of our new city maps: Creep Rock City and Degrees! As an environment artist on Servo, I get to take both my own and the rest of our amazing art teams' assets and arrange them all into a final product. In this blog post I'll be showing you how I took our latest map, Degrees, from start to finish! With any given map, design first decides on the gameplay hook an

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By Jacob Naasz After the last few posts discussing combos in Servo I thought I’d take some time to look at the Pilots and discuss my thoughts on what kinds of build outs compliment their pilot powers. For those that don’t know, each pilot in Servo has a unique pilot power they can use to alter the tide of battle, these can range from Reece’s damage dealing Orbital Strike to Blink’s gap closing Teleport. Each of these powers are great in their o

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Yesterday's Servo Dev Stream is now up on Youtube - check out the beautiful new version of Creep Rock City and new stuff that we've been trying out with the game's economy: https://www.youtube.com/watch?v=UFcRYPW3bV4

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If you're interested in getting in some multiplayer games of Servo - you'll want to check out the latest Servo community event scheduled for August 15: http://steamcommunity.com/groups/servogamers#events/132081229359435999 Hope to see you there!

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It takes two to tango - the community is rather small at this point. There is a community even scheduled for tomorrow, which would be a good time to play some multiplayer games, and you might want to join the Servo Gamers steam group to find other players: http://steamcommunity.com/groups/servogamers#events/132081229359435999

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Good point on using snipe before the battle proper begins - that can turn things in your favor from the get go, and the cooldown is likely to finish before it's over so you can use it again. ...15 second cooldown grenades are good for that too...man, I love/hate them. Very cool to hear about your game with wondible - I've definitely specialized a team of Servos to the point where something has been lacking, usually AOE. It's only becoming more of an interesting

2 Replies 103 Views

By Russell Brown Although I do enjoy playing them, I’m not very good at RTS games. I pretty much have one strategy, and chances are you’ll soon spot that and counter everything I do in short order. I’m also not very good at tactics. I don’t do well at figuring out, performing, or countering Wombo-Combos or other such things. However, I have started using one power di

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Join members of the Servo development team online for CoOp multiplayer games starting at 7pm Central Time (GMT-5), Thursday, Aug 13. Programmers, artists, and game designers that work on Servo will be hanging out in Servo Gamers Group Chat and playing CoOp games for an hour or more. Come on out to chat, ask questions, say hello, and or kick some developer butt. Hope to see you there!

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By Alex Swaim The phrase “wombo-combo” comes from the fighting game community, but is now used in other parts of the gaming world. It refers to any combination of skills that can take an opponent’s life from full to zero before they can do anything about it. There are no true wombo-combos in Servo. You can’t keep an opponent stun-locked long enough to wreck them before they can run. There aren’t attacks that deal a full Servo&r

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Welcome to Servo Beta 3! Join members of the Servo development team online for multiplayer games starting at 7pm Central Time (GMT-5), this Thursday, Aug 6. Programmers, artists, and game designers that work on Servo will be hanging out in Servo Gamers Group Chat and playing PvP games for an hour or more. Come on out to chat, ask questions, say hello, and or kick some developer butt. Hope to see you ther

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You'll likely need to restart your game to be granted your Early Access Care Package. This is not to be confused with the Founders DLC or Early Access DLC, which give you three pieces of gear each.

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Exact time unknown right now but there will be the usual official announcement when the update has gone live. Yes, this is the big ol' Beta3 update that changes how you construct buildings, adds new types of Drones, adds variability to resources on some of the maps etc. Complete change log will get posted.

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By Marc Hanson When we do our dedicated play testing sessions at BonusXP, which happens between two and four times per week, I always like to make a mental note of the various systems in the game, and how they impact my enjoyment of it. The systems that enhance the game for me most are, unsurprisingly, gameplay affecting systems. Things such as weapons, special abilities, servo parts, artificial intelligence, and so on. But one of my favorite sy

6 Replies 172 Views