Feature idea- allow the player to change the targeting logic for each turret (i.g. first, last, highest heath, lowest heath). Balloons TD has this mechanic and it helps add some additional complexity and strategy when setting up your towers. For example having a splash tower at the beginning on the map targeting last would help ensure units entering the map are hit more often. Another is to set slowing towers to hit the most health. I found this mechanic
bradleyATG
Hey Quesocito- Good suggestion. I'm working on figuring out technically how to narrate after the game (multi-channel audio capture w/ Obs + some TBD editing software). Once i figure out editing software, I'll also be adding some other improvements as well (new logo / welcome screen, info-graphics, and maybe some build guides after the new patch comes out) I'm glad your enjoying the videos, keep the feedback / ideas coming :).
Hey guys- If you wanna see some more high ranking 1v1 matches, I’m now top 5 on the ladder and have got matches up against Ameilie, Neinhalt, Dasunding, Creature of existence, and more coming! https://www.youtube.com/channel/UCK8w8afRKQeZYQ0hBGKWupA [video]https://www
Looks good to me.
Hey Guys- I wont be able to join the the Dev stream, but please spread the word. Lexon and are tentatively matched up, but timing might be tough for the two of us. We've both added our info to the google sheet. Looking forward to this!
Great idea- thanks for hosting. I'm in but need a Teammate. Anyone interested shoot me a note!