Is it possible to change values for races like vegans, I-legue etc. , like tolmekian's and autumn mods does? I can't find their values in raceconfig nor event xlm... are them somewhere else? or simply hardcoded?
Zaramorte
i made a little modification to tolmekian's mod to suit my taste better, adding a little food production to market centers. The game seem recognize just integer value, so i put 1 to all but the last upgrades (i gave them 2m\t and 3m\t).... but i would prefer using values such 0,25 m\t , 0,50 m\t etc. having a more gradual improvement for level without overpowering last levels (to avoid the AI morale\tax problem). i tried putting values suc
plain and simple.. thanks p.s. just to know.. are there any other must-to-have- mods around out of the library? i have GC2 since at least the 2007, but i never used mods: at that time it seem to me a little messy, and the game was nearly perfect. Only few month ago toke it again, this time starting using mods, find out how that "nearly" could be perfected still ^^
i love this mod and i really don't understand why it's not in the library...( i discover it incidentally, serching for other stuff, thanks to google strange algorithm, whom seem know what i'm looking for, even when i'm not ^^) Anyway, concerning the farm problem, i agreed that the AI morale\tax problem is a major "bug", but i dislike to see useless bonus tiles: so i have added a lil' food production bonus to market places (the logic is that in a market places were
take a look to Tech trees folder, maybe some reference isn't reported there