Zaramorte

Zaramorte

Joined Member # 5964794
2 Posts 3 Replies 107 Reputation

Is it possible to change values for races like vegans, I-legue etc. , like tolmekian's and autumn mods does? I can't find their values in raceconfig nor event xlm... are them somewhere else? or simply hardcoded?

1 Replies 5,586 Views

i made a little modification to tolmekian's mod to suit my taste better, adding a little food production to market centers. The game seem recognize just integer value, so i put 1 to all but the last upgrades (i gave them 2m\t and 3m\t).... but i would prefer using values such 0,25 m\t , 0,50 m\t etc. having a more gradual improvement for level without overpowering last levels (to avoid the AI morale\tax problem). i tried putting values suc

1 Replies 6,267 Views

plain and simple.. thanks p.s. just to know.. are there any other must-to-have- mods around out of the library? i have GC2 since at least the 2007, but i never used mods: at that time it seem to me a little messy, and the game was nearly perfect. Only few month ago toke it again, this time starting using mods, find out how that "nearly" could be perfected still ^^

722 Replies 1,778,926 Views

i love this mod and i really don't understand why it's not in the library...( i discover it incidentally, serching for other stuff, thanks to google strange algorithm, whom seem know what i'm looking for, even when i'm not ^^) Anyway, concerning the farm problem, i agreed that the AI morale\tax problem is a major "bug", but i dislike to see useless bonus tiles: so i have added a lil' food production bonus to market places (the logic is that in a market places were

722 Replies 1,778,926 Views