Ok, thanks Kryo I solve this lowering the usable alttitude on planetdescriptions.xml. It shpuld not be working, but it is working. I think that computer uses the range of usable alttitude and compares with usable override of terraincolorschemes.xml, althougt, this is cosmetic... Witchery!! jejeje.
cevarez
Hi. I see that Dark Avatar is dead jejejeje. But if someone can read me, i need some help. I´m doing mods to terraincolorscheme.xml file. I manage to uprise the sea level for oceanplanets, so, the terrain be smaller islands. The fact is, that i have usable tiles in the ocean. I´m trying to override it but doesn´t work. How can i program the file, so the ocean tiles be unusable? Thanks
Hi. I want to instal the Dark Avatar 1.8 patch, but Stardock Central don´t detect my game. The automatic update don´t work. Where i can download the patch?
Hello all. I think that this question is older, but i don´t found anything on the forum. I was playing Dark Avatar and i noticed that one computer player have more weapons than is expected to be with their miniaturization rate. For example, the ship is a small hull, with 4 laser IV. These lasers have a size of 7. The ship also have a ion engine (i changed the size to 6 in small hull). The miniaturization of the player is 40%. So, if the space