Cool, thanks for all the great advice. I tried it on a game I started this past Sunday and implemented the advice above, and I am right in the thick of things! Thanks again!
atlascott
Hi, all! I am always getting stomped bc I cannot figure out how to keep a healthy economy. Any tips? Thanks!
Well, it looks like a legit problem, then. It stink, though, because it only seems to happen when I am playing on a huge honkin map!
In large, long games, I will end turn and the turn button will disappear, never to reappear. I can still click on planets, and issue order to ships, and click and open the economy or diplomancy screens--and there is no error or crash. The game jhust does not proceed to take its turn and then give me my next one. Any thoughts? Thanks
I would definitely buy it. If we are talking another 6 hulls, I guess I'd pay 4 or 5 bucks. For a dozen or twenty, well, then 9 bucks is fine.
Dragging the research screen around is, well...a drag. What about implementing a scroll bar or something or allowing zooming in and out of the tech tree?
This is DIRECTLY from StarDock... "t requires an updated version of Stardock Central that has been designed to make use of our updated server farm infrastructure. So in theory, your download speeds should be very fast." So the clear implication is that they have CHANGED Stardock Central from free-range servers to servers being tortured in some sinister-sounding 'server farm infrastructure.' Servers are tools, yes,
Gimeegimeegimeegimegimme..... Seriously, will it ruin the economy of GC2 to let me have it now? The robots at the repro factories already have it... Are you saying you guys prefer ROBOTS over real, live human beings? It's madness, I tell you, MADNESS!!!!!!! C'mon, man, one little copy. One sweet, little, wonderful little copy... I could get hit by a car before 2-21 <br
I am having a blast with this new beta. What build order do you guys use for tech? I seem to be getting outpaced in research alot. Thanks!
Hi, guys! I am a vet of these kinds of games, and let me start by saying--this one is going to be a BLOCKBUSTER!!!!!!! But, I am getting creamed, even on Beginner! Does the AI start with some kind of building, tech and ship advantage? Or does the AI just use optimal build orders? After 50 or 80 turns, I am pathetically behind in tech, despite spending all resopurces on developing new tech research centers. Any advice?</font