omething to shot at. I'd also suggest these Planetary resources have a life-time and thus are exhausted after x number of turns.
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omething to shot at. I'd also suggest these Planetary resources have a life-time and thus are exhausted after x number of turns.
thing. For example Propaganda, that has the effect of increasing Cultral Resistence, or Trade Goods that increase the value of trade routes, especially if the planet spending on Trade Goods is part of a trade route.
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Well explained CariElf
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Well, I'll believe CariElf before anyone else...
rticipating in this Beta and ultimately playing a brillant game.