windclan

windclan

Joined Member # 4629747
1 Posts 17 Replies 186 Reputation

Nearly done putting the Gaian's together, Got all their techs (including their History tech which I almost forgot about) done, most of the improvements added in, a new political party, the race logo and image and a new invasion tactic. Still going through my idea files to find one or two more improvement ideas.

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Wow, so much other stuff going on I completely forgot about this project. Resuming work on it now though and am opening with both a question and the first new civilization I will be adding to the galaxy. Question: What is a good range to work with for deciding the Research Cost and AI Value of technologies? I'm thinking three ranges, one each for early, mid and late game techs. First Civilization: Lady Deidre Skye leading Gaia's Stepdaughters. They will have a good num

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200000 is my current total, not my income. My income is a little over 1000 at the high points and around 600 the rest of the time. Was making about 2000 per turn for a while during a really high point. I can see how that would have been confusing. Having so much money actually saved my game, I was able to buy and then destroy an Arnorian Ranger the

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Dang, I'm doing pretty well then :) The second planet I colonized in my current game was a Class 26. Currently Class 31 through improvements. Got it set up as my Economic Capital and it is bringing in tons of money. Currently over 200000 bc. Also got a Class 18 I haven't upgraded yet set up as my shipyard. Well protected to since it's on the edge of the map and I control everything near it.

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Does the Planet Quality ever max out? As in, if you had a planet that was just land could you end up having every single square open for use with enough work/random events? I assume ocean squares never become usable...

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After a little research I figured out the weirdness, not a problem at all, just never wasted time updating so didn't have the extra options added by the patches (random event and extreme planet settings on game setup, and tech brokering) Can play without it just fine though so who cares :) Back to working on figuring out the modding stuff.

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Yes, that's exactly right. It only showed the first level of the improvement so it's probably something with the tech tree...Wait, does the tech requirement need to be written the same way as the TechID or the same as it is in-game? Those were actually different, the ID had 2 and 3 at the end of the higher techs but the Display Name had II and III. I think I ma

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Run into a rough spot I can't figure out. Trying to add a new group of techs to the Terran tree. I managed to get the 3 techs grouped together easily enough but upon trying to add the planetary improvement and it's upgraded versions I found that for some reason only the first, weakest version was showing up. The other two techs in the group gave the proper bonus but no improvement was given. Any s

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Already got a basic tech tree (copied and renamed the Terran tree) stripped of it's unique features and ready for modding. Now I just have to decide on what race to build first...so many interesting possibilities

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Even if new races aren't in the selection list they would still be in the load list when choosing to create a custom race or opponent though right? I don't really NEED to be able to play as the new races, just having them as possible opponents is enough... Though I imagine it wouldn't be too tough to switch out one or more original races for new races if I wanted to play as one of them. &

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I checked out your findings and I have to ask to make sure I'm understanding right. So, if I were to give say the Snathi a new tech tree that is ONLY for the Snathi everything would work properly? I assume that trading the Minors for those unique techs would be safe since they would have already researched them? Also, do we have any idea why they aren&#39

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I'm wondering if it's possible to add more Major Races to the game? As in keeping all the original races but creating new ones as well? Seems like it should be possible but want to be sure before I mess with anything. Also, am I right to assume there is no limit to the number of Minor Races? Seems likely but again I'd rather be sure. <span style="font-size: s

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