erischild

erischild

Joined Member # 4577343
0 Posts 57 Replies 1,193 Reputation

In a previous career era of my life I used to travel to little advanced networking tech conferences of CEOs and bankers and such, all in suits. I was working in Silicon Valley on supercomputer networking. They were using the same tech to connect massive arrays of disk drives to financial tracking systems. Modern fiber tech has since surpassed the tech involved, but it was very exciting at the time. I was the sole "tech" in the room besides the company reps. I wor

6 Replies 44,873 Views

I forget which one, but there is a race that can make class 4 planets out of class 0 planets. If all those planets you see are class 4, then that is probably it.

3 Replies 13,485 Views

I think all of you over-rate the impact or meaningfulness of the worst of the posters on the Steam forums. The only ones who listen to them are those as stupid as they are. They certainly do not rate any serious consideration here on the Stardock forums. Why do you bring the opinions of fools here to bother fairly intelligent and benign folk? What good does it do anyone?

43 Replies 139,584 Views

Translation from Geek Speak. Faster graphics mean more pretty shiny things on your screen. This is a good thing!

13 Replies 41,056 Views

I know what you mean that the cure feels worse than the disease. But you really need to keep trying. There are enough meds out there that there is a chance one will be decent for you. Everybody's metabolism and body chemistry is different and you have to do your own health management sometimes. It's worth it to find what works for you, even if it is only something that helps mitigate symptoms a little better. I find that that

39 Replies 127,173 Views

As far as I know, the AI in GalCiv2 uses background time during users turn, and not the in between turn time you see. That time is strictly a display time to show you moving ships. You may be interrupting display updates more than actual processing. I don't think there is a fix for that.

1 Replies 4,496 Views

1. No, that is not the way it works. I don't know the math, but it seems to be some sort of average or mean. I would guess your unhappy home planet has much more population than the others. 2. Yes, happiness buildings stack. My happiness strategies depend on that.

2 Replies 7,906 Views

I remember that setting! Somehow, in my earlier exploration in the game, I set myself to "team" with several races. I was most upset and it took my quite a while to figure out why I couldn't attack anybody I wanted to. I did leave it at some neutral value and leave it there and forgot about it. I didn't know that this "know everybody now" wasn't normal. Now I have to think about it.

4 Replies 11,363 Views

[quote who="Neilo" reply="3387" id="3414883"] Quoting MottiKhan, reply 3386The game is so much more fun when not playing for score. My next game will have to be at a higher difficulty level, but I think I'm reaching a good balance. Oh, absolutely! I found painful to be a great difficulty to play at for proper games. It pushes back at you but not so much that you need to resort to any of our old score tactics to be competitive. You're able to play at a modest pac

3,421 Replies 8,779,556 Views

I do Immense Galaxy with variable number of opponents. Working with 4-6 nowadays. 80 planets would be the extreme top end of settled planets. I use build lists a lot for planet management. I fine tune planets that need attention and the rest just fill in the list. I have no idea how many ships I have. I do one or two per planet for defense and reactive swarming. I set up one or two invasion fleets for all other military ships to rally to.&nbsp

12 Replies 13,648 Views

[quote who="MarvinKosh" reply="3" id="3409233"] Minors can be much less of a pushover if their tech development is accelerated.[/quote] I use the Tolmekkian mod with smart Minors. It does make a difference.

5 Replies 7,656 Views

I like randomizing the number of minor races. They never break a game, but they add lots of opportunity for individual actions that shape the game. If nothing else, it changes things according to who gets the resources they often claim but can't hold against determined aggressors. They do get conquered a lot. Sometimes it just doesn't work out that way and that adds to the variation from game to game. Then again, the maj

5 Replies 7,656 Views

[quote who="michaelwhittaker" reply="22" id="3407223"] I just bought Galactic civilizations founders elite edition and it didn't even let me download anything was it supposed to do anything[/quote] You get a shiny badge under your name on the forums. What more do you want? Actually, it says it will notify you of a key for Steam download when the game is ready. Now, we have to pretend to be patient. Some of us will do that

28 Replies 32,111 Views

It happens to me occasionally. It seems to be when I alt tab out of full windowed and pull up a different background process like firing off Pandora. Coming back to GC2 might or might not work. It makes me save a bit more often, and that is the only impact.

8 Replies 15,279 Views

My answer: At early technology stages, let the game design ships. After a while of that you are going to get to a point that you can equip a ship better than they do for your purposes. I created one "this looks good to me" ship design without functioning parts for each hull size. When I am convinced the automatic designs aren't good enough, I pull up and upgrade the appropriate predesigned ship of the right size, throw in a bunch of engines, weapons and s

6 Replies 9,377 Views

look for Marvin Kosh's or Tolmekkian's Mods. Both seem well considered by the community and show amazing perception in repairing as many details and issues as possible while preserving gameplay.

9 Replies 8,426 Views

I certainly cannot give you advice about playing the game better because I am mediocre at best. But here are some other points. Simplify your game choices. Play as the Terrans with default values. Wait until that is boring before you try other races. By then, you will have figured out a whole lot of relevant tactics and factors. Starting tech lines are definitely a personal choice. Are you by nature a military type?&n

11 Replies 8,149 Views