sometimes the AI manages its economy pretty good, but i've seen a few of the AI civs do really dumb things, too :) they run out of cash, but instead of solving the problem long term (money buildings etc.) some of them just set the tax slider very high and try to counter the unhappiness by filling their planets with morale buildings. in my experience so far, a stable economy needs a large population and high morale scores so you can use a bit more than the default 30% tax and
Azunai_
ah ok, thanks for the reply :) it's not a big issue i think. in my experience, the pop up minors mostly spawn later in the games. I assume the event is blocked (or less likely) if there are already 8 minors in the game, so the game only adds new minors when some of the first generation have been wiped out. when a new minor is added, chances are that there aren't any empty plants left to colonize anyway, so it practically doesn't make much of a difference what type of AI they use a
another idea: the ship designer has some filter options to display specific types of equipment and hide all other components; maybe you have selected the "beam weapons" or "missile weapons" filter, so your mass driver weapons aren't displayed in the menu.
First, I want to thank you for this awesome mod. I just recently got the game a few weeks ago and noticed that some of the races were underperforming most of the time. with your mod, this seems to be resolved. I had a German version of the game and even uninstalled that and re-installed from impulse to get an English version (a mix of German tooltips and English race/building names is horrible ;) ) I have one question about the minor civs (btw, great idea with the MOO2 civs, I loved t
[quote who="Tharios" reply="11" id="2933208"]I believe he means that the problem is that a factory or such should require, say ... 5,000 bc (random value out of thin air, don't analyze it) to run at full efficiency. With the model the game currently uses, you get the same result regardless of whether 33% of your spending means 500 bc or 500,000 bc, which is absurd no matter how abstracted the system is. To put it another way, the complaint is that if 33% of total spending