[quote who="Maiden666" reply="8" id="2584130"]btw, just add one of your slow warships to your Transport-fleets, they'll then all move at equal speed. [/quote]Is this really still the only solution after 2 Addons? :( Would have thought there had been some convenient function for this already. As far as my transports are concerned, I guess I should just start putting at least one ship on every planet to prevent them from sending mere transports into their do
psyclog
Oh, finally some community reaction, thank you! :) Patch: Yeah I actually went through the hassle of the Stardock upgrade process, but ultimate edition is current anyways. I am just not getting much fun out of it as I need a very high difficulty level to keep it challenging. On that difficulty level, the enemies should actually crush me with ease due to insane numerical superiority, but I can maintain the balance by shooting down enough stup
7. If there's one thing you could name of the main strong point of the game, what would it be and why ? The computer AI. It thinks while you are making your move which allows it to form much more complex strategies than usually seen. We have also put a lot of effort to try to make the different difficulty levels feel like different levels of play. Usually, difficulty levels just mean that the AI is given more or less free money and suc
No replies? I still need to vent my confusion. I finished the game, just because. All the other races didn't care about me destroying their species one after one. The Humans didn't even try and just kept sending out constructors and freighters while I was busy taking out their planets. It was as if they were thinking "if we just ignore them long enough, maybe they will vanish by themselves". To give them credit, in the very end they started putting single "Defend
So I've finally come around to buying the complete edition of GalCiv 2. I've read a lot about how the developers were continually expanding the game with AI improvements and whatnot. But it looks to me like the strategic AI is still as numb as it was in GalCiv 1. Well, I just fired up a crippling Drengin campaign (and mind you, I am by no means a progamer, but a casual gamer who will put immersive roleplaying above exploiting game m