Or the planet buster like Species 8472 from ST VOY
Nico56
Solitair - you can already form alliances with minors in GalCiv 1 - which does the exact same thing.
an take a dozen combat transports. For balance issues, the Black Class Combat Transport doesn't show up until you get Overlord technology, and it is expensive, but you should only need one or two to invade a 100bil population planet.
fic amount of controllable space around it and other ships (unless allied or at war with you) cannot enter them without permission or without causing a war.
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inks they've won, a powerful fleet under a powerful leader jumps out into the fray, shredding Excaliburs like wheat!
I doubt it, myself. As Brad has said before, we are the leader of an empire, not a tactiction.
t amount PER race sounded a lot better. For instance if the Yor are neutral, and the Altarians friendly, you might have 2 routes for the Yor to use, and 4 for the Altarians. More routes...
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I can't wait for GalCiv2!!!
Wow Wow Wow Wow Wow Wow....I can't wait!!!
heir abilities. At least, according to Star Trek...
Bad punctuation?
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staffed at all. You also could set up prority lists for what gets employment first. Will GC2 do the same? Will you be able to specify that you want employment in military before farms or industrial before military?
es/smiles/smile.gif" border=0 ALIGN="absmiddle"> I can't wait!