Played a game with Tolmekians 2.0, huge galaxy, tight clusters, max minor races, and it went pretty well for a while. With few habitable planets there was a lot more balance between races. Short wars, trade and influence battling. Was a real good run. Eventually, long before anyone got close to victory conditions though minors started to get picked off. I kept sending them precursor rangers that for some reason I kept getting, but to no avail. devolved into 5 races, with 3 declaring war on me
roaky
I wonder if its affected by which races you play with? That and likely random occurrences, like spaced out star systems and diplomacy techs. Really though it seems like the pattern is all the races gang up on the weakest one, wipe him out, and repeat, so the longer races remain similar in strength they wouldn't be over-eager to start wars.
Will definitely check it out. Hopefully with some more balance I can see some new parts of the game besides just combat and conquest. Thanks.
Galactic Civilizations 2 has been one of my guilty pleasure games for years. I'll break it out once or twice a year and spend 2-3 days on a campaign. Its a great game, addictive, and fun. There is one major problem with it thought. The game really only ever go two ways. Either you start off in a bad position and end up getting slaughtered early on, or you build and race research until you are so far ahead of the other races that invading all of their worlds becomes