green_power

green_power

Joined Member # 3698145
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I'm running a blog to discuss what should be like in the next generation of Space Strategy Games 4x style (eXplore, eXpand, eXploit and eXterminate): http://www.spacesector.com/blog So the question we now face is: Which of the following features would we like to see explored in future ubiquitous space gaming experience or which elements do we favor more and in which order? Or basically what do we want to see next? <ul

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I would say a richer spaceship combat system. One where we could control a bit more, less abstract. Maybe some upfront decisions like formations, strategies like disabling, attack motherships or attack smaller vessels, power to shields vs power to weapons, special tactics like hit and run, etc Visit my blog for discussion on new features. ----------------------- The next generation of Space Strategy Games 4x style (eXplore, eXpand, eXploit and eXterminate)

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