fix 1. the game is won defacto, once you conquer 1 or 2 civs, unless an AI civ managed to get really big and this is rare. The bigger you become, the easier the game. Possible solutions: - AI civs should recognize bigger empires and form alliances against the threat - have a maintenance or corruption model in place that slows down expansion until the right techs are discovered and infra is in place 2. bigger is so much better here, the game may already be in th
dolphtiem
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I'm new to the game but I experience the opposite of the OP and I feel that there's one overal strategy, that always works (on tough difficulty, DL): 1 early phase Turn on the colored territiories on the minimap end scout the stars with the ships you start with for habitable planets. If you don't have scouts build one or two. Maximize research and spending to 100% and focus propulsion until you have impulse drive. Meanwhile keep your approval at exactly 100%, so you ma
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