Larsenex

Larsenex

Joined Last seen Member # 3567030
44 Posts 107 Replies 2,406 Reputation

[quote who="RammaStardock" reply="4" id="3892180"] Hello all! We've pushed this update from Insider to live, and have added additional updates and consolidated all changes into their respective subsections above [/quote] Will there be another update today? I am holding off on my current game which is 1.55, but was curious if any new changes will arrive which necessitates a new game.

7 Replies 19,112 Views

[quote]Large ship hull logistics reduced from 8 to 6. Huge ship hull logistics reduced from 16 to 12. [/quote] Why the reduction in logistics? I am all for it, as I was manually reducing it, but curious what you found and why. Thanks for the update Derek!

16 Replies 30,165 Views

Yes you can upgrade your ships. In Gal Civ III this was called retrofitting. Example You create your own small hull that has basic lasers and all three defenses, call it 'laser boat'. Later you research disrupters and better defenses and a shiny new engine upgrade. You go back into your designs, use the existing design, upgrade with new parts and call it 'laser boat 2'. Now, HOW DO YOU UPGRADE IN GAME? Funny you ask. I found out only via the discord when anothe

26 Replies 123,489 Views

Excellent changes. I fired up a new game after adding all the new civs found in the Forge/Mods area! Thank you for adding the Snathi and some of the Star Control races! Need Jeff and his followers! Praise Jeff!

83 Replies 243,462 Views

That is great. I am in the camp of NOT nerfing stuff if it can be avoided and instead making other races on par with a special ability. You and the team do a great job of listening to us the community and are slow to slam the nerf bat onto features/races. Have Cari uh, make the Drengin a bit more 'warlike/agressive' and maybe some cool 'Drengin feature' If I was going to play a non custom race (and I never do) it would be the Drengin. Ive always loved the Lore of them and their 'Might

32 Replies 111,545 Views

[quote who="tid242" reply="3" id="3846119"] The Mimot are good. But I disagree with the basic thrust of the argument. The Mimot don't need to be nerfed - nothing in the above suggestions make them more fun to play. Rather every other civ needs to be similarly OP in their own unique way. Generally speaking, food is not a strong limiting mechanic in GC4. It would help matters if it were more important, every empire s

32 Replies 111,545 Views

The Mimot are indeed very good. Cari did an amazing job with them. I agree above that they should be pushed into a need for more food and be forced to move more production resources to keep food up or morale should tank (and production/economy) with it.

32 Replies 111,545 Views

[quote who="tid242" reply="4" id="3845463"] Quoting Larsenex, reply 2 Excellent update. Woot, look at those hit points go up! Question for the team. Off the top of my head Ship Regen is a flat HP amount (1-2hp/turn). Is this going to get bumped or changed to % per turn instead?&nbs

16 Replies 16,107 Views

Greetings Gal civers, I have a razor death adder. I have updated drivers and use razors calibration tool. In gal civ I can use the middle mouse wheel to rotate both the galaxy map and the ships I create in the designer. This is critical to gameplay as I need to add items UNDER ships and need this feature to rotate in any direction to get to these areas. I can always use this feature in early game. Right now I am at turn 144 and it is completely lost. Has anyone els

0 Replies 1,920 Views

I agree with Basilisc on this.Its beta, accept it or leave it alone for a while. So far according to Epic I have several weeks ( not hours) of play time. The game runs and plays very well for me and to be honest the viewer is so recent I never use it. It's not at GVIII level of polish so not gonna worry until they spruce it up. I remember when techpods were needed for everything from Starbase modules to planetary upgrades. It's a good change to how it is now. &nbsp

18 Replies 69,413 Views

Great update. I like that the Battle Viewer is in this iteration. There is a LOT of substantial improvements here and the game was already light years ahead of III. Great job Derek and Team. On a side note. I love the Galactic Events. I love that you added more. I think they are so cool that a DLC could be made for them or some similar thing like Xcom did with some outfits (free DLC at release) not sure if this is still a thing or not.

68 Replies 139,301 Views

This is a huge change. I am glad players have a pathway to add more stuff to their ships. New technology: Flexible Bulkheads: +1 component slots to all ship sizes. [uncommon] New technology: Extreme Miniaturization: 1 + 25% more component slots to all ship sizes. [rare]. Will 'retrofitting' be coming back or is it tabled for now?

69 Replies 110,738 Views