Found the necessary files and deleted them. I did see that every time you start up the game they reappear, but I just deleted all save the ships folder (since I have some custom ships in there) and started a new game, and saved it. I went back and all the files were there again. I guess I'll just have to delete them every time I start a new game. No big deal as my games tend to last a long time. Awesome. Thanks again.
synergy09
(just wanted to say, thanks for the help so far everyone!) Yeah, I think my smaller military was the problem. I was always below 100, and that probably hurt my bargaining skills. The AI would always begin with "always willing to help my relatively weak neighbor" - it should have been a sign, haha. I don't know if you guys can help but I ran into a spot of trouble editing the race file to give everyone the extreme colonization techs. The problem is that I can't s
[quote who="IztokBitenc" reply="14" id="2108466"]Hi! This one is in regards to extreme planets in Dark Avatar. Well, I'm beginning to hate them. I can always go back, play TA and turn extreme planets to "rare" but I'm sorely missing that option in DA. One of the work-arounds could be you mod starting techs for all races and give all of them extreme environment techs. However with that you'd hurt badly some super abilities that start with&nb
[quote who="Zyxpsilon" reply="6" id="2108197"]It's alright, let's call YOUR thread *The synergy09 adventures* for anything s/he dares talking about from now on! [/quote] Great idea! I uhh ... am pretty hooked on this game so I may have a question from time to time. :) And yeah - DA all the way. It's just my opinion, and I understand the need to spice things up and add variety, but I love the overall balance of DA. Hopefully, as you said, they keep developin
Very helpful forum here, thanks guys. You cleared it up for me. It makes sense now how if I turn my military slider up and I have a lot of planets with shields but not producing anything, my net income increases. Is it okay if I pose another question here? I don't want to derail the thread, but on the other hand, I don't want to create a ton of different threads every time a question comes up. This one is in regards to extreme planets in Dark Avatar. Well, I'm beginning to hat
Okay. Thanks a lot!
Hey guys, I have a pretty straightforward question. In a lot of the mod descriptions I'm seeing that they say you need the "Collectors Edition" of the game. Now I just got the game a few weeks ago, so I researched it and found out it was a package they sold that included a lot of custom things in a bonus pack. My question is, does the Ultimate Edition include those? And if not, where can I find or buy them? Thanks!
1. Manufacturing, Research, Military: What if, say, I have the military slider set to 50%, but I don't have ships being produced on all planets. Are the BC's wasted? 2. If they are, what's the best way to deal with this? I'm finding it very tedious to adjust the resources on all my planets (20+) every time I change a slider (which is a lot). Even using the Colony Manger tab it gets to be a chore.
I'm really new, and so I'm failing at following this strategy completely. I ran into some problems with diplomacy and getting the AI to give me what I wanted. BUT this thread has really helped me nail down some basics economy-wise. Maybe I'll come back to this when I'm more advanced. ;)
Dude you rock! I just checked the Program Files folder and there it was, Dark Avatar. Thanks. Still says 2.01 on the update, so yeah I have the current one I believe.
Oh, that's really harsh. It kind of makes me wish I could go back to vanilla original game to try this out. But oh well, I'll work with what I have I suppose. Talk about a nerf, sheesh.
What was nerfed about farms in TA? Only have access to that version as I have the 'Ultimate Editiion'.