gausse2

gausse2

Joined Member # 3430286
2 Posts 3 Replies 1,170 Reputation

Made a little progress. Found that if I made a new Colony Ship with better engines right away and bought that I had a chance to get there. It sure looks like some of your tech level carries over from mission to mission in the campaign? If so, that would explain the problem I am having now. I probably need to go back and replay the first couple and jack up my tech level there. In my current game it looks like my weapons are where I stopped in the last game. Think I will try going back

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Thanks. I am talking about turn 2. I have tried saving the game and scouted out the planets, then returning and going for the planets on round 1. I buy colony ships instantly and upgrade constructors to colony, taking less than a turn since they can do it in flight. Still I am running into 3-4 ally transports all flying rings around my ships and taking most of the planets. And this is still turn 2 and 3 mind you! Does their research carry over from game to game? I have total

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I am playing the Dread Lords Campaign, on normal difficulty and am on the 4th game and have a few questions/things annoying me: Allies suck. They are twice as strong and so far ahead in tech that they pretty much do everything leaving me to just watch. Rather go it alone. Is this only for the first few games or is it throughout? Also why are my allies ships like 3x as fast as mine? I am trying to grab open planets at the begiining and they start with p

7 Replies 3,170 Views