RS-fx

RS-fx

Joined Member # 3425511
0 Posts 35 Replies 17,721 Reputation

[quote quoting="post"] -Advent AI still makes homing mines on most of their carriers. [/quote] Yeah, this one is so annoying when you see your ally attacking a starbase with 10 carriers (until there, sounds good)... full of homing mines... It is funny the first time, very boring and frustrating after...

18 Replies 7,454 Views

Am i the only one that it reminds of Galactic Civilization? immortals : arnor ; Tar-Thela = Draginol and shards like in Twilight of the Arnor again ? And this line : "the mortals were no longer a threat to them magically" remembers me of "the Dread lords were affraid that the younger races may be a match for them technologically". Maybe GalCiv's development team = Elemental development team ?! (just kidding :p)

46 Replies 96,412 Views

[quote who="mbaron888" reply="1" id="2527345"]Was there sound to this and I missed it?[/quote] i don't have it too :(. The videos don't display very good with my browser, i don't know why

7 Replies 44,955 Views

I strongly support point 1 : the empire Tree is very very great. First time i played sins tutorial, i found it a pain. Now, it is hard to come back to any other RTS where you have to move your viewpoint to the unit, zoom on in, click on it and so on... Here, i can review my economy and order my fleet planets away to colonize, attack, retreat, and so on. And the view of your ship's state is so clear : one unit is glowing red and has no more shields ? Ctrl + R and it retreats by itself ! Everyt

43 Replies 188,657 Views

[quote who="Frogboy" reply="1178" id="2530159"] Who's asking for trillions to be spent? I'm curious. Let's assume for a moment that human produced CO2 can affect the global temperature. How do you stop it?[/quote] Yeah, that's a challenge. The problem is not that the global economy is centered around consumerism (although there is no evidence that it will lead to one's happyness and life fulfillment but it is another debate) about that our economy is about the GRO

1,250 Replies 3,785,780 Views

[quote who="Arthanis" reply="7" id="2530761"]Well... Pirates ARE strong. I've send following force vs pirate base: 10 capships (4 Kortuls, 2 Skinatras, 2 Vulkoras, 1 Jarrasul, 1 Marauder, all on lvl 5-7) ~50 Asilants ~25 Enforcers ~25 Overseers ~10 subverters 1 Migrator to deploy starbase I also had: - ALL battle-oriented artifacts (weapon bu

71 Replies 185,659 Views

Ok, as everyone here, i like the idea of space travel but let us face reality : we don't have the technology to go out in our solar system efficiently. We are still using the same engines that the ones used in the appolo project in 1969. Ok, they got a little bit of efficiency between there and now but it remains VERY difficult to go to space. To escape from the earth gravitational field (and so go to the moon, mars, whatever), you need the object to be propelled at 11.

155 Replies 475,254 Views

Haegemonia was a show, not a video game. You couldn't control more then 12 squadrons (or units as the squadron of seven fighters, the squadron of 4 corvets, the squadron of 2 cruisers and finally the squadron of one battleship are the only four military units you can build in the game !) The battle were nice to see but didn't involve strategy at all, it was just watching the pretty effects. You are comparing a game with only 12 units maximum to Sins... Haegemonia was nice, i h

16 Replies 12,532 Views

[quote who="Annatar11" reply="6" id="2496618"]Yeah, the list is fairly long and I doubt they can do everything, but to me the main holes that should be plugged: - AI needs to build superweapons. - AI needs to be able to interrupt channeling capital ship abilities (like Missile Barrage) - AI needs to be able to use capital ship ultimates (they can now if auto-cast is turned on but since all ultimates are defaulted to off the AI never uses them). - AI needs to upgrade

11 Replies 7,467 Views

Really interested in your post darvin3 as i had an idea for a while that may work. One flaw of the game was that, even if it considers itself as a 4X game, it lacked depth in civilization building : you upgrade all planets the same way and once you are done, you will focus only on the military. There is no way planets can be as customized as in GalCiv 2, that's impossible but GalCiv had the bright idea to create Galactic wonders (one for the entire galaxy), civilization achiev

62 Replies 95,106 Views

[quote who="Ryat" reply="1" id="2477085"]DS has expanded research (ie get four points of laser research per tier and research for getting new craft like EWS) DS has better capitals, they are worth easily 20 HCs (well not all but the Kol, Radiance, and Kortul are) but they dont really over balance the game DS has bigger fleets (can sometimes cause problems with lag on weaker comps) DS has many visual upgrades (Bailknight and Mansh00ters mods) D

14 Replies 4,110 Views

[quote who="top vasari" reply="43" id="2463764"]I have no proof at my house that there is a city in the US called Washington DC, but does that mean that it doesnt exist??? _|~Uber[/quote] It doesn't : it is an illusion to make you feel safe in a dream world called America whereas Vasari are making sexual experiments on you as you sleep. Yeah, i know, the truth hurts. (just a joke in that terribly serious topic) :p .

150 Replies 432,550 Views

@Neroir : i totally agree : i downloaded GalCiv 2 and Sword of the stars ultimate this Week-end and they were both in english (i am french), i was quite surprised as for Sins of a solar empire, i got the choice of the language before downloading and galCiv 2 has been released in france (sword of the stars ultimate, i am not too sure). It is ok for me because i can read english pretty well but i would have liked to know the language before the purchase.

56 Replies 122,198 Views

So, if i understand your logic greyfox2, it is about : i host a game without password so everyone can join so that i can play and have fun but if i am lucky enough to get more people than expected, i choose them and kick the others, even if they waited a long time because, i, the host, would have more fun in this case. Finally, everything is around YOUR fun. it is your right but, personally, i find it pretty selfish : you kick the same less skilled players that allows you to p

150 Replies 432,550 Views

If you look for originality, yes, it is not incredible but so is Star Wars (rescue a princess, destroy a evil empire...) and it is a really good story. what makes the background of sins that solid is the depth of its universe : when you learn about the advent backstory, the look of their ships and their voices makes sense. The same for the very crude and basic TEC ships : you feel the fleet built with haste to counter the alien attacks. SOASE story is not incredible as there i

15 Replies 25,694 Views