happened to me. sometimes it still does
Felkins
10-4 I think I can do something about this. Thank you for the detailed reply
You think so? Well I know its a memory dump, but I'm currently playing Requiem for Rebellion and 7DS for entrenchment, and have yet to have a mini dump. I've gotten to where I can play a map now with the latest patch, but after half an hour of game time I get a dump. and certain maps won't load without a dump, like the 550 planets map. In fact last night 2 times I didnt get a mini dump, the game just crashed to desktop with no popup windows. Just stopped running.</
Hey just checked out the mod 955 with 956 patch. Its great! that is when I can get it to work. Maybe I'm the only one with this prob but it only loads when I think Vong is disabled. Some of the maps cause a mini dump, and ultimately when I am able to play a map I inevitably get a mini dump. Been playing around with it a couple days now and its consistent. Any ideas? I've downloaded from Moddb only, and done it twice. the way its packaged from these Stardock forums the links ar
Oh man! I was certain I had pre-ordered WOM! Can I particicpate in the beta?? pls pls pls!!
I am def pre-ordering I'm sure the game will be awesome, not to mention the new modding opportunities. I just want to know what the updated game engine will be capable of, or is it still the 32-b game that is able to handle more than 2gbs. Diplomacy is much, much improved, large maps are running good late game, but with all this new content how will it fair.... Excited anyway, look forward to seeing what's in store for us!!
[quote who="scratch151" reply="3805" id="2484245"]Felkins, in case you don't know me, I'm the guy in charge of the Empire at 7DS (as well as future SW races if we decide to add them). To answer your question, yes, we do have a lot of Eville's stuff in the mod. Not codes, seeing as his mod is a different style than ours, but most of our models are from his mod. We have a long-standing open agreement, so 7DS can use anything in his mod. Personally, I'm reciprocating that
I hope thats enough info to help explain. Let me know if I wasn't clear on something
Ok, this is interesting...At first as I said I downloaded the full version DS 99 unpacked it with winrar to Entrenchment 1.041 folder, looked over the Readmes of course, merged the Strong Pirates extras, and finally used Harpos text convert program to manipulate the values to my liking. And as you know when trying to apply the mod I got a minidump. Ok, well I started all over, reapplying the original download, and copied over the DS I changed. Then added the extras seperate. The game applied
Ok works just fine like that. I never would have thought to stack those extras, thanks for the help! [e digicons]:grin:[/e]
Yeh I did overwrite, but I will try seperate instead thanks!!
Hey I'm getting a minidump when I try to load the mod...The only thing I did was convert to text and add the pirate extras that was included. And yes I started from scratch with the full download. I have Entrenchment 1.041 in case your wondering also. Any ideas whats going on?
I dunno if its been talked about, but how is the Star Wars races coming along? Aside from the Atlantians they are my fav to play! Evillejedi's work is really nice so far, an I was under the impression 7 ds had some of his work in it. And if it is that would be just sweet!! I can't wait for the next Alpha regardless. Look forward to testing [e digicons]:d[/e]
Well yeh I kinda agree Caucas...Of course when you zoom far enough out you shouldn't see all ships, but if you focus on a few ships, zoom in close to thier viewpoint, I would expect to at least see the ship they are targetting, and not just an icon. The battles lose audience appeal, ya know?I actually think the scaling is near perfect though, its something I haven't seen done yet. It seems more realistic and not cartoonie. I just think just a wee bit larger, at least so the battles are funner
Yeah thats exactly what I did. After I posted I deleted all my saves, and autosaves, and played for over two hours saving every 5 min aprrox. Until just now I saved and minidump....again. I am going to play the original the rest of the night and see what happens. It couldn't be because I left the code in text could it? Should I convert back to binary? Anyway thanks for the response:)
Hey Love the mod!! But I'm getting minidumps now ....But its strange, I only get a minidump when I try to save the game, and it has only just been happening for a few hours. The only thing I have touched are the numeric values of the ships. That wouldn't cause a conflict would it?? Oh well, I'll just wait for the next update, keep up the great work!! PS And some better effects/explosions would suit this nicely Thanks!
yeh I thought that would do it, I just hope I can actually code it right. Thanks though, I'll give it a shot!
oops didn't post that right sorry....
For this mod we are not intending on radically changing how the game balance works. Changing the SSD to a capital ship would give the Empire a huge advantage, as the regular Sins races would have nothing to compete with it. Currently we're trying to diversify the Empire and Alliance abilities and tech trees, to encourage each to have its own distinct form of play. Even so I would prefer it as a Cap. It was done nicely though, I'm rea
tHEY'VE PUSHED IT BACK TO 2/4/09. We may get some patch downloads for entrenchment but I guess we have to wait a bit longer.....