Glad if my advice could have helped you
Arioch2050
Right click on Galactic Civilizations III in your steam Library and chose properties Click on Betas tab and check if Galciv3 classick - v2.33 Release are selected. If it is the case chose None to have the current version. Note : the opt_in_update options is if you want to participate in Beta patch when available.
Thanks for the feedback and for your effort trying to find a way to release early for all elites founders. I look forward for may 4th and see how Crusade unfold.
[quote who="Frogboy" reply="172" id="3673293"] You don't HAVE to do anything. Lifetime Founders will get Crusade when it ships automatically. People who want to get the beta of it can hang out here and a branch pw will be given out soon. For those who want to suffer through us getting the bits up on Steam first can join our Discord server in whic
+1 I think this is a great idea
Thanks for the answer, I can see it on a tooltip? I admit that I have difficulty to know where the number come from in this game.
At the start of the game the first colony have a population of 10. Why the three productions have 5 raw production with 33% on production wheel. If I understand correctly, 1 pop = 1 production, so 10 pop should be 3 raw production. It is a bug, how i miss something?
I'm glad you have all received your key. Sorry I didn't understand that the key was not in your starkdock page. I thought that you wait for it in your email or something like that. Have fun with the game
[quote who="TheTrueMoses" reply="6" id="3486306"] Where is my Key for the Beta? [/quote] Login with your stardock account on www.stardock.com and click on Download. You will see all the game you have purchased from stardock and the steam key for Galactic Civilization III must be there. It is how we proceed to register alpha with elite founder's program
[quote]4. End of turn automated ship movements are simultaneous: I was very pleased by that. No longer waiting 5 min for my 40 transport ships to move one after the other. [/quote] I did'nt realized it at first, but now you say that, yes it is a great feature indeed.
I've this issue too, I attack and the enemy ship disapear, if I unselect my fleet after the attack the enemy ships appear, but if I attack again the enemy ship disapear again.
Yes it is... sorry english is not my native language ;)
VIBEJUMA System, for the first two letters of the first name of my three Childrens and my girlfriend
After a couple hours of play, my general feeling about the game is good. I really like the "production wheel" vs the slider of galciv II and I think the addition of the wheel on a per planet basis add a lot of strategic flexibility and is way better than the "checkbox" in Galciv 2 colony screen to focus production. - However, in the colony screen I would like to have more tooltip to tell me where the number come from (Population, production, etc,) - The visual is alrea
[quote]They are. It's no secret. Also, the Drath were once in the game too. [/quote] I ignored that Drath were in Elemental at some moment, I don't play WOM to much... is it in WOM or Fallen Enchantress that Drath was? and it was as monster? Yes Lord Xia I think so that it is obvious, but my question is why people is asking if the lore of two games are linked if it is so clear. I was little late to the party and play WOM
The fact that the Relias Faction is named Altar can even let us think that the Altarian of Elemental is the ancestor of the spacefaring Altarian of Galciv Universe
[quote who="Polistes" reply="22" id="3415797"] Elemental is the pre prequel to the Galciv series... [/quote] Yes that's it [e digicons]:grin:[/e]
I like to think that Elemental world is Altaria planet in galciv universe, where Draginol and dreadlords make the altarians... maybe in another time /dimension. Maybe the cataclysm wipe out the altarian and a new cycle begin on that planet or more propable, it is a cycle in the arnor-dread lord war way before the altarian. "It doesn’t help that Altarians also flaunt their unique, native ability to manipulate cosmic energy." - Galciv 3 al
Yes looking nice +1, thanks for your work
Thanks Cardinal, a wiki will be a great source of informations for Elemental universe player The navigation tree seem to cover all the topic related to the games.
[quote who="ezeltje299" reply="2" id="3393775"] hmm, with the archer pictures I guessed they were for that. But it's intresting you didn't say no to my guess of GC, which may mean something or nothing at all [/quote] <img style="background-image: none; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border-width: 0px;" title="image" src="https://draginol.stardock.net/images2011/Stardock-Future-Gaming_BAD8/image_22
There are means to have spellbook and Monster manual from another source that the In game Hiergamenon for legendary heroes like Fallen Enchantress? I would like to consult it from my pad in PDF for example. When I'm not at home and have not the game at my disposal. Thanks
I would like to get updated versions as well
Do the Spellbook and Monster Manual pdf will be updated with LH contents as well? I like to read it in book form even if all is in game Hiergamenon.
Yes Legendary Heroes is a stand alone expansion. The sandbox mod, contains all the Fallen Enchantress Features and content + Legendary Heroes Features and contents. However if you want to play the Fallen Enchantress Scenario, you must install and start Fallen Enchantress game too, it is not included with Legendary Heroes. For War Of Magic it is another game and it is not include in the Legendary Heroes.