Not really, I may have played an older release, but the turtling race can get over 100% shield mitigation (invincible), and the replicators have absurd numbers of ships.
InquisitorChaotic
Unarmed carriers are the worst, so stupid. No weapons, really?
7DS mod....When it comes out. The Beta should be done soon though. Until then, go with the Mad Scientist Mod, it adds new types of fighter, and completely overhauls research and fleets supply, plus it comes with Sins Plus.
Didn't the Lakota Refit do this to the Excelsior Class in SOA2?
[quote who="CanadaMan777" reply="188" id="2814170"]Yeah, I found the guy responsible for it and had to remove him from the dropbox sync, but I had a backup of all files.[/quote] You had a backup, eh?
It was one of my favorite mods, but is currently stuck in1.041, I was wondering if anyone would update it and re-release it? Thanks ahead of time.
"I am going to attempt to be nice as possible" Why? "If you have kept up with the mod, then you would have seen all the ships, and known ahead of time what they look like, and what slot they fill." Better late than never. "Honestly, if you think you can do better then make your own mod, no one said you have to play our mod, and with an attitude like yours why should we release the mod when we
Is it going to get rid of the vanilla ships once and for all?
" Ok so you can texture? You are willing to put the time in , the effort, the energy to texture for us? If not then SHUT UP I specifically said I don't care about the textures, the shapes are just ugly. How did you miss that? " The tauri ships are CANNON" <span style="fon
"Hello , to start things off Hardly any of the Tauri ships are textured/ uv mapped" Not having textures is fine, I just hate the shapes, especially the siege capital. "The tauri that you are playing is not even an exact duplicate of the tauri in the complete mod. Balance and abiltieis as well as mapping and painting ships is what our current work is on ." So there is still a chance of Morpheus or Deadulus being a ca
Also, I tried to change the colonizing capital to use the Morpheus model, but the files are in gibberish, how do I fix this?
I played it, and the only thing I can say is FUCK, why aren't the Morpheus and Daedulus classes capitals! The Morpheus was my favorite ship from the screenshots, but ingame, it's a useless pile of shit, it doesn't even have beam weapons for all those blue lines! And it's the same size as the Daedulus! All the other capital ships look like shit! It's not even the textures, but there just fucking ugly! The siege capital just looks like a hideous fatass version of the Daedalus! </p
7 Deadly Sins is the best mod for Entrenchment! It just isn't out yet... The best that is out is SOA2.
7 Deadly Sins is the best mod for Entrenchment! It just isn't out yet... The best that is out is SOA2.
[quote who="Ryu-no-o" reply="77" id="2552784"] Quoting SpardaSon21, reply 75It isn't about realism, it is about staying true to Halo canon. In Halo canon most fights between the UNSC and Covenant basically involved firing lines of vessels much like musketeers during the 16th and 17th centuries. I was positive they moved around quite a bit... If I remember correctly from the books I've read the UNSC would employ a hit and run tactic so some of the ship could a
Bridge Commander was pretty good, if it didn't fucking crash all the time with the sheer weight of all the mods I put on it. :( Also, why are you so angry at Voyager? I may have been shit, but you make it sound like it killed your family and raped their corpses.
The Prometheus is not an Ubership! The Scimitar is an Ubership. Other than the ability to split into 3 Intrepid class powered pieces, it's just a big defiant with better shields. I would realy like to see it in the mod. A little smaller than the Sovereign, slightly weaker shields, slightly less weapons, and more speed. If coding the MVAM is too hard, just leave it out!
@ RestlessMind: I love your avatar.
Maybe it's because they were the only 2 RTS's worthy of being in the top 10? And the others sucked?
Is it realy that hard to change the name of a file? I mean seriously, its just two clicks to prevent a lot of confusion.
Hey, DAN, Can't you make posts like this on your own thread on the site? Looking here is a bit of a pain in the ass. PS. Station looks badass.
You mean "now" updated?
P.S. They aren't cars. If you zoom you can see they are default unit icons. I think Kortul Devastators are the easiest to spot.
When diplomacy comes out we will finish entrenchment, "mabye make 3.0 for entrenchment", and THEN move to diplomacy, converting is a pain in the ass. But fear not, for your wait for 2.5 will be rewarded with BSG races.
Why don't the other people who were working on the mod give whatever they have to the 7DS mod team, they were planing on having the feds and borg anyway. Huh, It looks like 7DS is now the #1 mod when it releases v 2.5 for entrenchment. It is just gobbling up all of the smaller mods.