Vincron

Vincron

Joined Member # 3299325
1 Posts 5 Replies 144 Reputation

Cheers, that's probably where I've been going wrong... I've always filled up most of my planets with building blueprints straight away to save me the trouble of having to come back. I've always made a ton of research facilities and usually 2 or 3 factories on mostly all my planets. On that subject what should I do with research facilities? When and where does one go about building them for the optimum effect?

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Ahh alright thanks a lot for the info guys. One last question, if you guys don't mind though that's kind of unrelated to the thread's topic. When I first colonise a planet, what is it I should concentrate on building to get my income greater than my expenditure?

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Ahhh thanks a lot for the advice Xrati and Yar, it doesn't seem as epic changing as I thought it would be, which is a relief. (I've put a lot of effort into this game). Hopefully I can get a Ranger then I'll launch and attack. And the ICTG is one of my custom races; The Intergalactic Coalition of Terran Governments so you got 1/4 :P

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I'm not sure if this is anywhere on the forums, I've had a scour through them, and even looked at the wiki, but an odd mega event occured during my game while I was playing on an immense map on beginner difficulty (I'm a newbie at the moment) that I haven't seen documented anywhere. The basic premise of what it said was "The ICTG have found an Arnor Artifact on one of their planet, upon touching it they have become more powerful, and the effect only seems to grow. The ICTG is weak at

19 Replies 7,752 Views