RapMastaZ

RapMastaZ

Joined Member # 3128669
5 Posts 26 Replies 424 Reputation

[quote]The influence you acquire through trade has no effect on the map at all, so it doesn't "spread out". It also doesn't add to the influence needed for an influence victory. It just adds to your number of votes in the *next* UP issue.[/quote] Wow in that case the AI way over-values them when trading to you. Although, I have noticed they won't take IPs from you for much of anything.

6 Replies 5,101 Views

[quote]Does anyone know the formula for how population determines tax revenue and influence?[/quote] [quote]I couldn't locate the formula for Influence, but here ya go for tax revenue:Tax at the GalCiv Wiki[/quote] Cool, thanks!

24 Replies 11,073 Views

Hello, I just bought the original Gal Civ II game and am liking it a lot. However, I'm having a problem moving my ships. For example: Lets say I tell a colony ship to go to a planet, and it takes four turns using the auto pilot. If I tell the ship to move again the next turn, it will still have extra moves. So if I move the ship manually it might only take 2 turns instead of four. That is to say that If I manually move my ships each turn I can get more moves out of them than if I only tell them

3 Replies 7,104 Views