I consider this as anything immersing. Drugs also have added physiological dependence, but it doesn't mean that games aren't addictive just has drugs have psychological dependence. Solutions: But I think that a game which could assure players that it will have less such secundary effects would win some customers. A MMORPG which upgrades your player based on how wise your moves generally are instead of "who did the most" for example. Or a turn-based stra
FuzzyMatrix
[QUOTE]I'm trying to think if all my girl friends have less tolerance for being frustrated by games or not; I know that the guys will throw their controllers (or other objects) across the room if they get frustrated with a game, but they'll usually come back to it unless the game is truly awful. [/QUOTE] I was going to write some reply and read this new reply of yours.... it fits what I was going to write. From about 4PM to midnight, I just played a game of Risk 2210 with 2 other guys a
Modders will loooove that one.
I'm not bored at all, I liked the graphics And welcome to Jesse! (okay okay... I know I'm not on Stardock's dev team but since I saw a week ago that my present graphic card cannot beta test GalCiv2, I have to do something )
Depends which... doesn't fit on my present TNT2 Ultra.
:surprised: Ok... Anti-Drengin Plan B: new laptop: Centrino, 64VRAM But what's this thing about the TNT2 vs DX9 relation? Is DX9 the product of a conspiration to destroy TNT2s and bring nVidia some income?
Yep yep... and being bigger it has more effects (on ingenuity, innovation, quality...). but with the same outlook, I'd now say "and Stardock". I think that I saw many companies until now, and I stick to this. And the other side of the medal would be Microsoft and EA perhaps
I tried GC2 for the first time... or I tried to. It blocked twice at the loading of whattever follows the screen where you pick your opponents. First time: it just closed the program. Second time: Froze everything (except mouse cursor... which could do absolutely nothing). Need to reset, alt-tab or ctrl-alt-del useless) It's my parent's computer and they don't even know what a driver save a guy in a car. Still, I built this machine so it's
John Hamp, what's this thing about Strategy First? How can it be legally made possible?... And about this topic, I find the present system a very fair deal, and the deal with old customers a frank gift. They had to translate to the new system some day, and some how older customers could not be robbed of what was in their contract, neither be kept under more-or-less false expectations. They decided to make it clear that they kept all their promises by giving in fact more than what we ha
Thx Yarlen. Actually I was searching an unexistant place to pay, not even thinking that it MIGHT be possible that I get GC2 without even using some of my 10 tokens Getting all the games and 10 tokens for future games was bringing a smile on my face, but this brought incredulity.
About this newb vs serious players, I think that it might not be right to give the same rights to all. This is why we often see "elite" (or self-assessed elite) guilds being quite small and with restrictive access but having a kind of satellite guild with many members and being used as a place from which to pick good apples (simply those interested just as much as those in the main guild). If you are not investing into administrating the guild and verything, I guess
In the past, someone entering a social group would need to give to garranty. Oath, allegiance of other kind, hefty penalties, repuration-based societies would let unreputable elements out of reputable ranks, and now our societies generally go with contracts.... Someone which would engage towards a master would also have to give something in return. I'm sure that someone can easily look at this and find solutions which are just natural... About organizing all
erm.. I FINALLY have access to a computer. I'd like to use tokens to buy GC2 (obviously) and NOW as I wish to get onto the beta (when this dial-up connection will have downloaded...). Anyway, I want to use tokens to buy GC2 but from the "Registration Info" tab I don't see how this is done. A serial number is asked to me, and I don't have any (obviously). So... how exactly am I to buy GC2?
Dano13, it's easy as long as you invent some story... as long as there is [i]something[/i] (who cares what) making it coherent. But most importantly, the case of the scale is especially evident for a player and might affect his gameplay while time questions might not affect many. Another kind of fun and market factors. A player out of 10 000 might really be bothered by that. In the case of scale, I'd just invent s short story like "it's the way the map shows with the kindda travel which
Dano13, it's easy as long as you invent some story... as long as there is [i]something[/i] (who cares what) making it coherent. But most importantly, the case of the scale is especially evident for a player and might affect his gameplay while time questions might not affect many. Another kind of fun and market factors.
Space is big? We have different propulsion possibilities. Where's the problem?... One engine for deep space travelling, another for short distance. No GC2 incoherence... AS LONG AS IT IS MENTIONED. For me, in such games, a good part of the fun comes from the fact that I can imagine myself in a "real" future (or political environment, or jet, or teletubbies world...).
Wouhou! [How come replying to "space is big" ended up here?...]
My opinion? Not simple enough, not representing the whole thing better enough. My try. Here's the structural aspect: [b]1[/b]-a- Ruling political elite: One ruling party (the player choice, kindda "ruling elite's general direction") [b]1[/b]-b- Still ruling political elite: Main party's opposition (many parties) [b]2[/b]- Popular support (morale... for the player to manage it as elections) In GC, opposition is always seriously divided, and you get bad effects when i
And playing all of those, you would not have gotten the time to write this message I think that it is a matter of market, and there are lots of people in one market, and thus a company considers the opinion of everyone to get a product pleasing (as much as possible) to everyone. Thus, such measures of activism to promote your opinion are not helping game producers to eval
Phoenix, I don't think that a SF game should be incoherent. So for whattever reason ships are fast (besides, faster than light travel is not dismissed but rather put into question). But as Phoenix said, realism is not the point when in fact is still represented in broader lines anyway. So does it add something, should it be to the gameplay or the "feel" of the game (including by representing well)? I don't think that it adds coherence as products do not obli
FuzzyMatrix fetches his sister's cheerleader ponpons
Great! I really think that gas and icy planets are part of people's "view of the universe". We could also talk about planets like Saturn with rings, but that might be fancy (dunno).
I think that it is probably not a possibility. But is there any possibility to see gas giants and icy planets? This is also a feature which can have effects on wether a planet is bigger/smaller and good/bad quality (in whattever way).
Will it be available in Latin?
GalCiv 2 has a very different sound track than the first one did. You're gonna be singing too?