Hellfire999

Hellfire999

Joined Member # 3051249
0 Posts 4 Replies 1,568 Reputation

I'm saying have the [B]option[/B] to control battles in real time, like in the total war series, let's say you have 12 battles in the same turn, you could take control of however many you want, or none, this could include planetary battles. I also meant making the graphic engine like SoaSE's, not turning the whole game into it. By adding the best features I meant things such as battle tactics, planet orbit dynamics... There would still be options for people who want the old graphics,

57 Replies 57,823 Views

Sorry, ignore my previous post as I accidentally hit enter and was going to edit it but now I can't, and if a mod could delete it that would be nice. DISCLAIMER: I've only played GCII, without any expansions at a friends house a few years ago (more than once) so sorry if any of these suggestions are already in the game. I think GCIII should adopt the engine used for SOASE, maybe expand on the graphics where needed (explosions for example), but allow the optional "classic u

57 Replies 57,823 Views

I think GCIII should adopt the engine used for SOASE, maybe expand on the graphics where needed (explosions for example), but allow the option "classic ui" so people don't get disappointed. A 3D map like in EVE Online would be great. The three other really big things I want in GCIII is... The ability to take over a battle in control it in real time, imagine how much more you would sell Stardock, if any higher ups are reading this, if you gave players the ability to micromanage

57 Replies 57,823 Views

This is a story from a gamespot user: "I'm currently struggling for survival on a Huge Random Map. Here's my totally Epic story. ---------------------------------------------------------- I started playing as the Vasarri, and put everything I had into expansion and research. I figured that once I had enough resources and the most powerful weapons, I could build up a fleet and take the galaxy by surprise. Suffice to say, my plan worked. My massive fleet swept over worlds lik

8 Replies 10,446 Views

Also how do the graphics compare to previous space RTSes like homeworld 2, hegemonia, nexus, ect? I noticed in some screens it looks really nice but in some other screens it just looks like homeworld 2...

10 Replies 7,995 Views

I'm planning on getting this game soon and I was wondering what the explosions and damage modeling were like. Do motherships gradually flame puff and vent then explode into one big fireball and send debris flying like in homeworld 2?

10 Replies 7,995 Views