Gritchy

Gritchy

Joined Member # 3035851
2 Posts 2 Replies 79 Reputation

Okey here the facts are: Techs- Space conquest(+10 in military production), Hyper fusion reactors, Advanced Population Acceleration, Cybernetic History, Efficiency studies 1. BTW I never research more than collective manufactering 2 until I have a really strong economy. Abilities- Creativiy +25, Economics +30, Loyalty +0, Luck +25, Morale +10, Repair +20, Sensors +4, Soldiering +20, Trade +20. You wonder why I take repair, loyalty and sensors? Just to make the game a bit

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Some days ago I actully did me own Race (Tar's Collective :)) which is the good part of the Dark Yor. I choosed Super BREEDER because of two things: Fast high population means a lot of money in the very begining. Secondly, they will be VERY hard to defeat if the opponet don't send all troop-transports the same turn. I also but + 20 in soldering ;) When my economy seemed to go bad, I just traded Xeno Economics. Easy :) If u want a bigger economy boost, trade the best economy tech(forgo

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Hello! I have a few questions about the diffrent races on harder games. Thinking going to play Painful+ and then I want to know whats your favorite civ and why. My personal is Yor, with Torian on second place. The good thing with Yor is that they have VERY cheep manufactering(and good to). Their first factory gives 6 manufacting and costs 1 Bc/week, and their second gives 7 manufacting and costs 2 Bc/week. The problem with them is that they just got one economy building, and that's a One

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Hi there guys! I wonder why the evil races don't colonize planets while playing Tough? The only thing they do is do build a fast military and then demand the weaker races to give them planets. It's sooooo easy to say no, and if u play with a lot of habitable planets, you will soon have a much bigger economy, technology and a good condition to build a HUGE army. Because of their bad research they will just have weapons like harpoons on their ships(lots ships though). Its easy to research defen

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